_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_| |_| .---_ _--._---.__ _____ _____ |_| |_| / _ \/\ \ ''-. /____/\ /____/| |_| |_| | / \ | \ '. '. .'¯| | \ \ | | | |_| |_| | / __\| '. '. ' \ _| | \ \ | | | |_| |_| | | |_ .-'_'. . _.-| $$ | \ \ | | | |_| |_| | | \U\\ .¯U' '.. _.-' .' $$ | \ \ | | | |_| |_| \| /¯ / ¯¯ ' |' .'| $$ | |\ \ \ | | | |_| |_| \| '- '| .' | $$ | | \ \ \| | | |_| |_| \ -- /. \ $$ | | |\ \ | | | |_| |_| \ .' __ |$$ | | | \ \| | | |_| |_| '. ___.' | ////¯¯''.._ | | | \ | | |_| |_| ¯|¯ _'.//_ .. |||| | | / \ | / |_| |_| _ .-¯|\|----¯¯¯ |\|¯¯|---|||| |___|/ \_____|/ |_| |_| .-¯.' | X .'' \ | ''. |_| |_| ' ''.. .''__... |/ '. THE N64 EZINE |_| |_| | | .| .' .- / \| | |_| |_| / ' '.'...' / / | SEPTEMBER 1999 |_| |_| /_ | ' / / | | |_| |_| |¯| ' ' \| __.-.___.' BY [LU|G|64] |_| |_| | | / / |\ \ |_| |_| | . / / | . EFNET: #AVE64 |_| |_| | ' ' ' | ' |_| |_| \ . / / ' | ICQ: 45987908 |_| |_| / ' ' ' | \ |_| |_| / ' | | dale_1999_@yahoo.com |_| |_| |_| |_| |_| |_| Welcome to the first issue of THE N64 EZINE. My GBEZINE (gbc) was so |_| |_| well received last month that I decided to try my hand at an N64 |_| |_| version also, and this is the result. You can find my gbc EZINE in |_| |_| the files section of subport (http://subport.dextrose.com). I haven't |_| |_| had the time to release a GBEZINE this month, there were to much Jap |_| |_| Crap that I didn't even have the chance to play, never mind review. I |_| |_| will release a GBEZINE next moth only if someone offers to provide |_| |_| reviews of each game release. |_| |_| |_| |_| |_| |_| ~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~ |_| |_| |_| |_| dMP dMP dMP dMP .aMMMMP dMP dMMMP .aMMMMP dMP |_| |_| dMP dMP dMP dMP dMP" dMP dMP dMP dMP" dMP |_| |_| dMP dMP dMP dMP dMP MMMP" dMP dMP dMP dMMMMMP dMP dMP |_| |_| dMP dMP..aMP dMP dMP..dMP dMP dMP..dMP dMMMMMMMMP|_| |_| dMMMMMP VMMMMP" dMP VMMMP" dMP VMMMP" dMP |_| |_| |_| |_| ~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~ |_| |_| |_| |_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_| |_| ~*-,._.,-*~'`^` EZINE CONTENTS ~*-,._.,-*~'`^` |_| |_| |_| |_| 1. NINTENDO 64 - August 1999 Releases |_| |_| 2. Files, Cracks, Patches, Trainers - August 1999 |_| |_| 3. Features |_| |_| 4. Cheats for lamers |_| |_| 5. Game Previews |_| |_| 6. Release Dates |_| |_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_| |_| |_| |_| //+++++++++++++++++++++++++++++++++++++++\\ |_| |_| || 1. NINTENDO 64 - AUGUST 1999 RELEASES || |_| |_| \\+++++++++++++++++++++++++++++++++++++++// |_| |_| |_| |_| WWF ATTITUDE - 256Mbit - TC - tc-wwfa.zip |_| |_| ------------------------------------------ |_| |_| DATE= 31/8/99 - SAVE= Mempack - Published= Acclaim |_| |_| -------------------------------------------------- |_| |_| WWF returns to the N64 with attitude and a bigger cart, Acclaim has |_| |_| refined WWF Warzone and come up with this near masterpiece. This is |_| |_| the thinking mans wrestling game whereas WCW Revenge is more arcade |_| |_| like in its playability. Creating your own players is one of this |_| |_| games big selling points, and I have to admit its a cool feature. |_| |_| Wrestling games are always a laugh, especially with ones friends |_| |_| so this game is an essential download. (7/10) |_| |_| |_| |_| DUKE NUKEM ZERO HOUR - 256Mbit - AGS - ags-dnzh.zip |_| |_| --------------------------------------------------- |_| |_| DATE= 30/8/99 - SAVE= ???????? - Published= GT Interactive |_| |_| ---------------------------------------------------------- |_| |_| Duke returns to the N64 in style after a slightly disappointing fist |_| |_| title with this N64 only third person shoot-em-up. This title has |_| |_| been given a lot of hype in the last 6 months and I can say right |_| |_| now that it doesn't disappoint. The graphics aren't all that amazing |_| |_| but the playability is something special and that counts more, this |_| |_| really is a good game and one that it exclusively for N64 owners! |_| |_| (8/10) |_| |_| |_| |_| |_| |_| NFL QUARTERBACK CLUB 2000 - 96Mbit - TC - tc-qbc2k.zip |_| |_| ------------------------------------------------------ |_| |_| DATE= 27/8/99 - SAVE= Mempack - Published= Acclaim |_| |_| --------------------------------------------------- |_| |_| Well its NFL, so it suxx of course. If you liked NFL QBC 99 then I |_| |_| have to admit that this one is a little better. If you are going to |_| |_| torture yourself by playing an NFL game then I point you in the |_| |_| general of NFL Blitz, its better than this, although that's not |_| |_| saying a lot. (4/10) |_| |_| |_| |_| |_| |_| PREMIER MANAGER 64 - 128Mbit - LUIGI64 - Luigi-PM.zip |_| |_| ----------------------------------------------------- |_| |_| DATE= 27/8/99 - SAVE= FLASH RAM / MEMPACK - Published= Gremlin |_| |_| -------------------------------------------------------------- |_| |_| The N64 gets it first ever Football Management sim in this UK only |_| |_| game by Gremlin Interactive. Once you get into this game it is |_| |_| truly addictive, true Footy fans will not be able to stop playing |_| |_| this game and to be honest Id rather have this game than a million |_| |_| NFL games. NFL sucks to be honest. Anyway, this is a nice relaxing |_| |_| game that you can enjoy when stoned or tired, only if you are stoned |_| |_| just make sure you don't do anything stupid like buy a Celtic |_| |_| player ;) |_| |_| I hope some off you enjoy playing this, my first release into the |_| |_| scene, I'm sure that not everyone would describe this as UK CRAP |_| |_| like Klone did ;). (7/10) |_| |_| |_| |_| |_| |_| SHADOWMAN 64 - USA - 256MBit - TC tc-shadw.zip |_| |_| ----------------------------------------------- |_| |_| DATE= 25/8/99 - SAVE= Mempack - Published= Acclaim |_| |_| -------------------------------------------------- |_| |_| This game is unlike anything that you have ever seen on the N64 |_| |_| before. Here is why, 1. Its actually a very good game ;) , 2. It is |_| |_| a very dark game that has been developed for a mature audience , 3. |_| |_| There are some really cool intros and cut-scenes and they all have |_| |_| speech, yes, SPEECH :) , This game is game-of-the-month by a mile. |_| |_| NBC had originally released this game first, but after a few hours |_| |_| many of us had suspicions that they had released a bad dump, this |_| |_| confirmed when TC released their rom which *Actually Works* :) |_| |_| A tip for NBC: DO NOT use a v64Jr to backup games !!!!! , but we |_| |_| certainly appreciate you trying to release the game :) (9/10) |_| |_| |_| |_| |_| |_| RC REVOLT - USA - 96Mb - TC - tc-rcrev.zip |_| |_| ------------------------------------------ |_| |_| DATE= 19/8/99 - SAVE= Mempack - Published= Acclaim |_| |_| --------------------------------------------------- |_| |_| Radio control car game. The first time I played this game I didn't |_| |_| like it too much, I thought that the graphics were poor and that |_| |_| controls sucked. However, I am finding that the more I play this |_| |_| game, the more I like it. If you have the 4MB expansion pack you |_| |_| can choose to up the resolution to Medium, I would advise against |_| |_| this however as the frame rate takes a big hit and the graphics |_| |_| look kind of strange. So if you tried this game out when it was |_| |_| released and you didn't like I would strongly suggest that you go |_| |_| back and play it again and remember not to use that awful medium |_| |_| resolution mode. (6/10) |_| |_| |_| |_| |_| |_| NFL BLITZ 2000 - USA - 128Mb - TC - tc-nflb2k.zip |_| |_| ------------------------------------------------- |_| |_| DATE= 17/8/99 - SAVE= Mempack - Published= Midway |_| |_| ------------------------------------------------- |_| |_| Well I have to say that I'm not the biggest fan of "American" |_| |_| Football, or any of the related games. I played this game a few |_| |_| times before deciding that I will more than likely never play it |_| |_| again, I just don't like it. Basically, this game is the usual NFL |_| |_| affair but with more violence. There seems to be a lot of people |_| |_| who think this game is great, so I took that into account when |_| |_| giving the game a score out of 10. (5/10) |_| |_| |_| |_| |_| |_| COMMAND & CONQUER - PAL (MULTI) - 256Mb - SP - sp-cpal.zip |_| |_| ----------------------------------------------------------- |_| |_| DATE= 11/8/99 - SAVE= FLASH RAM - Published= Nintendo |_| |_| ----------------------------------------------------- |_| |_| Here is the multi language PAL version of the first C&C game in 3D. |_| |_| The important thing to remember with this game is that it uses the |_| |_| new save memory that has been appearing in Nintendo published / |_| |_| developed games, meaning at this moment in time you will not be |_| |_| able to save your game. The game itself is very good, and |_| |_| surprisingly the games transition to 3D works. Personally I haven't |_| |_| invested a lot of time in this game because I got fed up with |_| |_| having to replay the first missions because I wasn't able to save my |_| |_| game after completing them the first time around. One point, |_| |_| Dextrose have Westwood down as the publisher in their games section. |_| |_| Westwood developed the game but it was published by the big N. |_| |_| (8/10) |_| |_| |_| |_| |_| |_| HYBRID HEAVEN - JAP - 128Mb - Eurasia - eur-hyh.zip |_| |_| --------------------------------------------------- |_| |_| DATE= 10/8/99 - SAVE= Mempack - Published= Konami |_| |_| ------------------------------------------------- |_| |_| This game is a third person shoot-em-up / adventure / rpg. Think |_| |_| Tombraider then add crap graphics, shit control and loads of jap |_| |_| text and what you have is Hybrid Heaven. 90% of the people that I |_| |_| have spoken to think this game is great, but to be honest I am not |_| |_| convinced, as far as I'm concerned this is a bad game, but who |_| |_| knows, maybe I'll change my mind after playing the English version. |_| |_| (3/10) |_| |_| |_| |_| |_| |_| OGRE BATTLE 64 - JAP - 320Mb - Eurasia - eur-ob64.zip |_| |_| ----------------------------------------------------- |_| |_| DATE= 10/8/99 - SAVE= ??????? - Published= Enix |_| |_| ----------------------------------------------- |_| |_| This is the first game over 256Mb, and since there isn't yet a |_| |_| backup unit with enough RAM to run this game, I haven't had the |_| |_| chance to play it, so there isn't a lot I can say about this game. |_| |_| It seems that its an RPG turn based game which was given a very |_| |_| high score by the much respected Japanese journal Famitsu. An |_| |_| English version is planned for early 2000, lets just hope Bung |_| |_| release the V64jr-2 sooner rather than later. (?/10) |_| |_| |_| |_| |_| |_| ELTALE MONSTERS - JAP - 128Mb - Eurasia - eur-elta.zip |_| |_| ------------------------------------------------------ |_| |_| DATE= 4/8/99 - SAVE= Mempack - Published= Imagineer |_| |_| --------------------------------------------------- |_| |_| Do you remember the terrible RPG called Quest / Holy Magic Century |_| |_| from more than a year ago? Well here is the jap version. Don't |_| |_| think for a moment that the developers of this game have spent the |_| |_| last year making improvements, because they simply haven't. This |_| |_| game was finished long ago but it was decided by the publisher to |_| |_| hold the game back until after the release of Zelda, in the false |_| |_| hope that people will finish Zelda and then look to purchase a |_| |_| similar title, the only problem here is that Zelda is L33T and this |_| |_| game is dog dirt. (2/10) |_| |_| |_| |_| |_| |_| PERFECT STRIKER 2 - JAP - 128Mb - Eurasia - eur-ps2.zip |_| |_| ------------------------------------------------------- |_| |_| DATE= 4/8/99 - SAVE= Mem Pack - Published= Konami |_| |_| ------------------------------------------------- |_| |_| Well I was looking forward to this one and it has turned out to be |_| |_| no better than crap. I was expecting this to be a sequel to ISS98, |_| |_| but it doesn't even seem to be as good as ISS64. The jap menus are a |_| |_| bit too painful and the commentary is bland. This game will be |_| |_| Released in November in the USA and Europe under the names Major |_| |_| League Soccer 99 and ISS 99, lets hope for some vast changes. I |_| |_| cant believe that Konami have spent more than a year working on |_| |_| this so called "sequel" to one of the N64's finest moments. (5/10) |_| |_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_| |_| |_| |_| //+++++++++++++++++++++++++++++++++++++++++\\ |_| |_| || 2. FILES, DEMOS, CRACKS, PATCHES, SAVES || |_| |_| \\+++++++++++++++++++++++++++++++++++++++++// |_| |_| |_| |_| The following are a list of all N64 files released in the month of |_| |_| August. Of course if you want any of the following then head on over |_| |_| to dextrose @ www.dextrose.com. |_| |_| |_| |_| ---------------------------------------------------------------------- |_| |_| Premier Manager 64 *NTSC-CRACK* PAL (PARADOX-COLD187) PDX-PMNC.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Hotblack's Fixing Doc Part I V1.1 (DEXTROSE-HOTBLACK) DX-FDC11.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Fire Electric Pen *Full PAL-Fix* JAP (DEXTROSE-HOTBLACK) DX-FEPP.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Kuiki Uhabi Suigo *Full PAL-Fix* JAP (DEXTROSE-HOTBLACK) DX-KUUHP.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Mission Impossible Full NTSC-Fix ITA (DEXTROSE-HOTBLACK) DX-MIITN.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Pokemon Snap *Full PAL-Fix* JAP (DEXTROSE-HOTBLACK) DX-PMSJP.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Pokemon Stadium 2 *Full PAL-Fix* JAP (DEXTROSE-HOTBLACK) DX-PSD2P.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Shadowman *Dual Rom Patch* USA (DEXTROSE-HOTBLACK) DX-DUAL.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Intro Liberator Virus Thing ;D (FOI-BADFACE) f0i-cznvirus.zip |_| |_| ---------------------------------------------------------------------- |_| |_| PALADIN 2.1 (DEXTROSE-HOTBLACK) DX-PAL21.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Hybrid Heaven *Full PAL-Fix* JAP (DEXTROSE-HOTBLACK) DX-HYHEP.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Perfect Striker 2 *Full PAL-Fix* JAP (DEXTROSE-HOTBLACK) DX-PST2P.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Pokemon Snap *Full PAL-Fix* USA (DEXTROSE-HOTBLACK) DX-PMSUP.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Mario Golf 64 *SRAM SAVE* 3 USA (CERIL) Mariogolf3.zip |_| |_| ---------------------------------------------------------------------- |_| |_| Z64 Bios V2.15 (MR BACKUP) Z64_215.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| F-Zero X *Gameshark-Fix* USA (CODE MASTER) GSN-FZGS.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Mario Golf 64 *SRAM SAVE* 2 USA (NBC-ZOOKA) NBC-MGSV.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| The New Tetris *SRAM SAVE* USA (RADISH) RAD-TETS.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Pokemon Snap *Gameshark-Fix* USA (CODE MASTER) GSN-PSGS.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Smash Brothers *Gameshark-Fix* USA (CODE MASTER) GSN-SMGS.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| The Corporation 2nd Intro (TC-TS_GARP) Thecorp2.zip |_| |_| ---------------------------------------------------------------------- |_| |_| Mario Golf 64 *Full PAL-Fix* USA (DEXTROSE-HOTBLACK) DX-MAGOP.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| The New Tetris *Full PAL-Fix* USA (DEXTROSE-HOTBLACK) DX-NETEP.ZIP |_| |_| ---------------------------------------------------------------------- |_| |_| Mario Golf 64 *SRAM SAVE* USA (CERIL) Mariogolf.zip |_| |_| ---------------------------------------------------------------------- |_| |_| |_| |_| ~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~ |_| |_| |_| |_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_| |_| //+++++++++++++++++++++++++++++++++\\ |_| |_| || 3. !!!! FEATURES !!!! || |_| |_| \\+++++++++++++++++++++++++++++++++// |_| |_| |_| |_| THE CRAZYNATION VIRUS |_| |_| --------------------- |_| |_| In a recent news item on dextrose it was alleged by Badface of F0i |_| |_| (Freedom 0f Information) that Titanik, who is known as the best |_| |_| cracker in the n64 scene, is responsible for distributing a virus |_| |_| through his cracks / patches. |_| |_| This virus is claimed to affect the computers of people who use F0i's |_| |_| Intro-Liberator program to see how Titaniks cracks work. It seems as |_| |_| if Titanik done this to stop people *stealing* his intellectual |_| |_| property by using Intro Liberator to assist them in reverse |_| |_| engineering. |_| |_| |_| |_| Here is a quote from Badface "yes - he is the best cracker in the |_| |_| scene, but if you really understand or even support his move then you |_| |_| must be an idiot" |_| |_| |_| |_| Well, I guess that make me an idiot then :P . I'm not saying that I |_| |_| support his move but I definitely understand it, he has invested a lot |_| |_| of time into coding routines etc. to get past Nintendo's copy |_| |_| protection and all, so I guess he doesn't really want anyone else to |_| |_| see how his cracks work then use this information to assist them in |_| |_| cracking future games. I do however think that he should have put a |_| |_| warning out to people so that they at least know that their PC will |_| |_| get a virus if they use Intro-Liberator on his latest work. |_| |_| |_| |_| I am writing this only minutes after this news has appeared, and I can |_| |_| easily predict that Titaniks reputation will be hit badly by this |_| |_| revelation. As far as I'm concerned though, he hasn't really done |_| |_| anything bad, in fact if I were in his situation I would have more |_| |_| than likely done the same, albeit with a warning to people. One thing, |_| |_| I would advise you not to send Titanik or and / or CZN abuse via |_| |_| email / Irc or you may just find that you wont be playing all of |_| |_| Rare's big release games this Christmas ;) . The scene *needs* Titanik |_| |_| & Wildfire & Destop etc., I'm sure you can accept this even if you |_| |_| 100% disapprove of Titanik's methods of protecting his work. |_| |_| |_| |_| Several hours after writing this, Titanik has posted on the dextrose |_| |_| forum explaining his actions, here is an extract: |_| |_| |_| |_| "For sure it's a game between me and badface, in which we both have |_| |_| fun. He (probably) has fun finding a way to decrypt my packers, I have |_| |_| fun trying to make my packers not IL-friendly." |_| |_| |_| |_| "He suggest that I could have done something else than letting IL to |_| |_| have that "special feature". I already did in past packers! I think if |_| |_| I just displayed a "Hoho, I think there is an overflow in IL", nobody |_| |_| would have talked about it. Because it has a "VIRUS" people are |_| |_| scaaaaared and talk about that, also maybe less people will use IL in |_| |_| the future which probably means that I won the game! (that would |_| |_| explain why badface's so rude." |_| |_| |_| |_| "It's Win32.Libertine witch is totaly HARMLESS. You can remove it with |_| |_| any decent vir scanner (I mean, not IL) |_| |_| I know this virus 100% (no, i didn't made it), every aspect of it. And |_| |_| it can be removed with any desent virus-scranner (f-prot for exemple). |_| |_| So what is called a virus is just a file propagating, that is doint |_| |_| NOTHING else." |_| |_| |_| |_| To learn more, or to post your own opinions on this situation I |_| |_| suggest visiting the dextrose forum: |_| |_| http://www.dextrose.com/ubb/Forum6/HTML/000670.html |_| |_| |_| |_| Original News Item |_| |_| http://www.dextrose.com/info/0824f0i-cznvirus.htm |_| |_| |_| |_| ~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~ |_| |_| |_| |_| NEW SAVE RAM |_| |_| ------------ |_| |_| It has become clear that Nintendo has implemented a new type of save |_| |_| memory in a few of the games that they have either developed or |_| |_| published (Pokemon Snap, Ken Griffy JR, Command & Conquer). This new |_| |_| save ram is known as FLASH RAM and differs to SRAM and EEPROM in that |_| |_| it is much bigger an faster to read/write to. The FLASH RAM on a cart |_| |_| amounts to 256KBytes whereas SRAM is 32KBytes. |_| |_| The problem that this new save ram creates, is that you currently |_| |_| can't save your game when using the rom image of any of the games |_| |_| which use it. Even using a cart which has FLASH RAM as a boot cart |_| |_| (say, Premier Manager 64) you cannot save in another game which uses |_| |_| FLASH RAM such as Pokemon Snap. In fact even if you play the rom image |_| |_| of Premier Manager 64 whilst using Premier Manager 64 as a boot cart |_| |_| you cannot save your game, meaning that there is some sort of |_| |_| protection involved ;( , I'm sure its only a matter of time before one |_| |_| of the scenes crackers can sort this. |_| |_| |_| |_| |_| |_| ~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~ |_| |_| |_| |_| DEMO - MANIC MINOR 64 - REDBOX |_| |_| ------------------------------ |_| |_| Redbox released this gem of a game to the scene in 1998. I am a big |_| |_| fan of this classic game and I remember Redbox's N64 version coming as |_| |_| a very pleasant surprise to me, I was instantly addicted. |_| |_| Nearly everyone that I have spoken to has not tried or download this |_| |_| game, even though Dextrose has logged that it has had more than 700 |_| |_| downoads. |_| |_| |_| |_| Redbox had originally planned to release this as "Willy Allstars" (this|_| |_| game and the two other Minor Willy games) but he ended up just |_| |_| releasing the first game, stating in his nfo that he would finish off |_| |_| the series later, if he could be bothered. Well I recently asked |_| |_| Redbox about his plans and he told be that the chances of him |_| |_| finishing of the completion are quote "non existent" , partly for the |_| |_| reason that he thinks Manic Minor 64 wasn't all that well received. |_| |_| |_| |_| If you haven't played this game yet then I would strongly advise that |_| |_| you download it from Dextrose, and if you like it then a friendly word |_| |_| in Redbox's direction may make him reconsider finishing off the |_| |_| series, its very unlikely, but worth a try ;) |_| |_| |_| |_| ~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~ |_| |_| |_| |_| OLD GAME OF THE MONTH |_| |_| --------------------- |_| |_| SPACE STATION SILICON VALLEY (c) DMA - USA - 96Mbit |_| |_| Released by hitquad October 1998 |_| |_| |_| |_| Every now and again I tend to go through my N64 roms and play some of |_| |_| the old classics. One special game has just kept me coming back for |_| |_| more since its release near the end of last year, and that game is |_| |_| Space Station Silicon Valley by the elite Scottish developers DMA. |_| |_| A 3D Platform / Run & Jump game that ranks up there with the best. |_| |_| |_| |_| I'm sure that there are many people who haven't played this game for |_| |_| more than 5 minutes or haven't even played it at all, It wasn't |_| |_| hyped up in the least, which is why I got such a shock when I played |_| |_| it. After an hour I just thought "This game is ingenious" , not only |_| |_| are the graphics and controls technically superb and incredible refined|_| |_| but you can see a lot of thought has gone into the levels and how the |_| |_| game works. |_| |_| |_| |_| You take on the role of EVO, a walking robotic microchip who has the |_| |_| ability to possess the bodies of dead robotic animals. You use these |_| |_| animals to help you achieve the mission objectives for the current |_| |_| level. And every level is unique and different. It is really very hard |_| |_| to explain this game, its so Bonkers, Crazy and Wacky to an extent |_| |_| that it makes it impossible to describe the experience of playing it. |_| |_| |_| |_| Anyways, I think this game is L33T and deserves to be played so get |_| |_| loading that rom right now !! And if you happen to not have the rom |_| |_| can feel very welcome NOT! to ask me for it. |_| |_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_| |_| |_| |_| //++++++++++++++++++++++++++++++++++++++++++\\ |_| |_| || 4. NINTENDO 64 - CHEATS FOR LAMERS || |_| |_| \\++++++++++++++++++++++++++++++++++++++++++// |_| |_| |_| |_| Yes, we know that only lamers ever cheat, but since there are so many |_| |_| lamers out there I have decided to include some cheats which I found |_| |_| to be very useful ;) |_| |_| QUAKE 2 |_| |_| ======= |_| |_| Level passwords: |_| |_| To access the password screen, choose "Load Game", then press B when |_| |_| the list of saved games appears. |_| |_| |_| |_| Level Password |_| |_| 2 PGBR VK?B 65BH Y3HD 3 1KLS DN5H 7NBF DWRQ 4 2KLR SDRY ?VV4 YQ8X |_| |_| 5 VK3T 7LFC 94B7 D3R3 6 WK3H QNBW NLV5 XGL3 7 TK7P 6LLP KWGY XD4V |_| |_| 8 ST0N QPX4 2WGY JXTS 9 R??P 7NY4 2WGX 99TX 10 Q??K BBBV NBQ1 7GCV |_| |_| 11 P64? ZM5B ?BM0 5YH6 12 N664 SQ63 XB?K B7LF 13 M682 M7QT 1215 8098 |_| |_| 14 L669 H8MD G8XB JNYV 15 K681 X8CL H01K 1PF5 16 J6?0 BT5M NRZ2 QXLL |_| |_| 17 H6?0 XXFW PHV1 77P4 18 G6?9 GYMK RWNK SMSL 19 F6Y3 WXQK CHD0 8K4D |_| |_| End F60? VQCH ?BHF DQQL |_| |_| |_| |_| FULL GUIDE @ http://faqs.simplenet.com/faq/Quake2-64.htm |_| |_| |_| |_| COMMAND AND CONQUER |_| |_| =================== |_| |_| http://www.gamewinners.com/n64/CommandAndConquer64.htm |_| |_| |_| |_| FIGHTING FORCE 64 |_| |_| ================= |_| |_| Level select: |_| |_| Hold L + Z + C-Up + C-Down at the title screen for approximately five |_| |_| seconds, until the character selection screen will appears. An entry |_| |_| for the "Car Park" level will be displayed at the top center of the |_| |_| screen. Press C-Left or C-Right to select a new starting level. Note: |_| |_| This also enables invincibility to most attacks. Explosions and |_| |_| special moves will still cause damage. Also, bazookas get 30 rounds of |_| |_| ammunitions and flare guns get 10 rounds. |_| |_| |_| |_| http://faqs.simplenet.com/faq/FightingForce64.htm |_| |_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_| |_| |_| |_| //++++++++++++++++++++++++++++++++++++++++++\\ |_| |_| || 5. NINTENDO 64 - SEPTEMBER 1999 PREVIEWS || |_| |_| \\++++++++++++++++++++++++++++++++++++++++++// |_| |_| |_| |_| Well I wanted to preview Duke Nukem Zero Hour, but you probably be |_| |_| playing it before you read this so there isn't much point. Instead you |_| |_| will have to make do with these offerings. |_| |_| |_| |_| TONIC TROUBLE by Ubi Soft |_| |_| ------------------------- |_| |_| Release= 4th September 1999 - Genre= Platform |_| |_| --------------------------------------------------- |_| |_| |_| |_| This game has been delayed more times than I could care to mention but |_| |_| it looks certain to be released on the 4th of September, and you know |_| |_| something, it will be worth the wait. I played this game briefly about |_| |_| 6 months ago, just before it was due to be released, and I was amazed |_| |_| at not only how good the game played but also by the smooth and |_| |_| extremely polished graphics. I can also tell you that this is a game |_| |_| with variety, except to be snowboarding, flying and all sorts of |_| |_| crazy shit during the game. Ubisoft have a real winner on their hands |_| |_| with this game, and I'm sure it will rank up with some of the N64's |_| |_| best games. Excepted score next month = (9/10) |_| |_| |_| |_| |_| |_| ROAD RASH 64 by Electronic Arts |_| |_| ------------------------------- |_| |_| Release= 29th September 1999 - Genre= Racing |_| |_| -------------------------------------------------- |_| |_| Road Rash was one of my favourite games back in the days of the Mega |_| |_| / Genesis. For those who don't know, its a motorcycle racing game in |_| |_| which to win a race it is all but essential to hack, kick, punch and |_| |_| generally beat the fucking shit out of ones opponents with all manner |_| |_| of weapons. A 64Bit conversion of this game could be really good and |_| |_| from what I've seen of the screenshots it looks not to disappoint. |_| |_| Lets just hope the developers don't take this classic game and forever |_| |_| tarnish its reputation with some shitty lame conversion. Expected |_| |_| score next month = (7/10) |_| |_| |_| |_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_| |_| //+++++++++++++++++++++++++++++++++++\\ |_| |_| || 6. SEPTEMBER RELEASE DATES || |_| |_| \\+++++++++++++++++++++++++++++++++++// |_| |_| |_| |_| An asterix * marks one to look out for. |_| |_| An X marks the spot of crap games. |_| |_| |_| |_| USA RELEASE DATES PAL RELEASE DATES |_| |_| ================= ================= |_| |_| |_| |_| 1st September: 3rd September: |_| |_| Duke Nukem Zero Hour * Shadowman * |_| |_| Allstar Tennis 99 X RC Revolt |_| |_| Hybrid Heaven * |_| |_| Madden NFL 2000 |_| |_| |_| |_| 2nd September |_| |_| Caesar's Palace |_| |_| |_| |_| 4th September |_| |_| Tonic Trouble * 9th September: |_| |_| WWF Attitude |_| |_| 14th September |_| |_| Lego Racer 14th September: |_| |_| New Tetris |_| |_| 15th September |_| |_| Goemons Great Adventure |_| |_| Nascar 2000 X |_| |_| |_| |_| 16th September |_| |_| Roadsters 98 |_| |_| Playmobil 2000 X (WTF ?) |_| |_| 17th September |_| |_| 22nd September New Tetris |_| |_| Gauntlet Legends Micheal Owen's WLS 2000 |_| |_| Hot Wheels Turbo Racing |_| |_| WCW Mayhem |_| |_| 23rd September |_| |_| 28th September Duke Nukem Zero Hour |_| |_| Elmo's Letter Parade X (WTF ?) Mario Golf |_| |_| Elmo's Numer Parade X (WTF ?) Tonic Trouble |_| |_| Monaco Grand Prix Racing |_| |_| 29th September |_| |_| Road Rash 64 * |_| |_| Army Men - Sarge's Heros |_| |_| Gex 3: Deep Cover Gecko |_| |_| |_| |_| Disclamer: The follow dates are 100% correct at the release of this |_| |_| Zine, please be aware however that the dates of some games |_| |_| can and rather WILL be pushed back, it happens all the |_| |_| time. I dont want to have a conversation with anyone that |_| |_| goes along the line of: |_| |_| |_| |_| HEY!!! Lui, you said in yo Zine that Playmobil 2000 |_| |_| was released today and its NOT. |_| |_| Is that right is it? |_| |_| Yeah, I've been looking forward to this game for |_| |_| months, why dont you get your facts straight before |_| |_| getting peoples hopes up. |_| |_| I can hardly help it if the game gets delayed, |_| |_| stop the bitching you bitch, if you want the game |_| |_| so bad go camp outside EB and dump the game |_| |_| yourself ! |_| |_| YOU FUCKING LAMER !!!!!! |_| |_| /Nuke Bitch |_| |_| *** Bitch Quits (Undefined Error 123) ;) |_| |_| |_| |_| Trust me, it WILL happen, I know, especially if Pokeboy |_| |_| starts using EFNet ;=) |_| |_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_| |_| QUOTE OF THE MOTH |_| |_| |_| |_| i should mail titanik for a gb virus that formats the hd if |_| |_| played on an emu. |_| |_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| .____ ____ ___ .___ __________ .___ |_| |_| LUIGI64 | | | | \ | | \_ _____/ | | LUIGI64 |_| |_| LUIGI64 | | | | / | | / \ ___ | | LUIGI64 |_| |_| LUIGI64 | |___ | | / | | / \_\ \ | | LUIGI64 |_| |_| LUIGI64 |_______ \ |______/ |___| \_______ / |___| LUIGI64 |_| |_| LUIGI64 ========\/==========================\/======== LUIGI64 |_| |_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_| |_| GROUP GREETS: Crazy Nation, Dextrose, Capital, Rapid Fire, Eurasia, |_| |_| Nightfall, Menace, Oldskool, Kalisto, NIL, Class, PDM, |_| |_| High Society, AGS, SONIC64. |_| |_| |_| |_| PERSONAL GREETS + RESPECTS: Tracker64, Redbox, Nintense, Microman, |_| |_| Ravemax, MontyMole, WayneKerr, Sweedy, |_| |_| Maxx, Sharp|e, Actraiser, Konsoul, _rza_ , |_| |_| Titanik, Hotblack, Destop, PITT, Thallium, |_| |_| C0nfusi0n, BiTMiND, thc^, ^TuFF ;) |_| |_| |_| |_| FUCKERS: You know who your are! |_| |_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_| |_| |_| ~*-._.-*~ 'TILL NEXT MONTH, THIS IS LU|G|^64 SIGNING OFF. ~*-._.-*~ |_| |_|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|_| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|