______ ______ \_ | | _/ /\ -poyZ/99 ____________| |___ ________ ___| | ________/ \_________ \ _ _ | _ \_.--\ __/_____/ _ |______.--\_ _/ \ _ / :\/ / | / / \ \ | \ | / _ | \ \ \/: :/__________|________/___________\____|_________|____/__________|_____\______\: +-----------------------------------------------------------------------------+ : : : O B S I D I A N : : : +-----------------------------------------------------------------------------+ : : : Whats in obs-eve3.zip? 9th January 2001 : : ---------------------- : : : : obs-eve3.txt Guide to EvekIII (This File) : : obs-eve3.nfo Brief Info : : evekIII.exe EvekIII - V64jr Save Manager : : : +-----------------------------------------------------------------------------+ : : : EvekIII - V64jr Save Manager. : : ----------------------------- : : : : EvekIII is the 3rd public release build of Evek. Once again Obsidian : : provide V64jr users with new innovations for save management! EvekIII : : contains options never seen before in any tool released before it! : : : : EvekIII supports every N64 save type to date! 4Kbit EEPROM, 16Kbit : : EEPROM, 32KBytes SRAM, 32KBytes Controller Pak, and "Emulated" 1Mbit : : FLASH! EvekIII also supports save management with any bootcart. Now : : users can send and receive saves from any cartridge they choose. : : : +-----------------------------------------------------------------------------+ : : : How do I use EvekIII? : : --------------------- : : : : If your using Elim with your V64jr at the moment, then you'll have no : : trouble with EvekIII. EvekIII is built on the 'Elim engine' by Refried, : : so it should work with all the same OS types as Elim does. For more : : information on this, consult the Elim information files in the : : obs-elim.zip file available from our website. : : : : EvekIII is best controlled from the command line prompt, however you : : could setup Window's shortcuts to send and receive saves at the double : : click of your mouse, provided you know how to use Windows, I'm not here : : to explain how to do that. : : : : At the prompt type: : : : : evekIII [action] [save] [CIC-type] : : : : There are three different actions. : : : : -s = this action will receive a save file from the N64 : : and write it to the PC. : : -l = this action will send the selected save file from : : the PC to the N64. : : -f = this action will format the selected save chip on : : the N64. Note a is not needed for this : : option, for obvious reasons. : : : : There are five different save types. : : : : -e04 = 4Kbit EEPROM : : -e16 = 16Kbit EEPROM : : -s32 = 32KBytes SRAM : : -f01 = 1Mbit FLASH : : -c32 = 32KBytes Controller Pak : : : : There are six different CIC-types. : : : : CIC-Types: -mario = Mario-Type CIC Bootchip. (CIC-6102 or CIC-7101) : : -starf = Starf-Type CIC Bootchip. (CIC-6101) : : -lylat = Lylat-Type CIC Bootchip. (CIC-7102) : : -diddy = Diddy-Type CIC Bootchip. (CIC-6103 or CIC-7103) : : -yoshi = Yoshi-Type CIC Bootchip. (CIC-6106 or CIC-7106) : : -zelda = Zelda-Type CIC Bootchip. (CIC-6105 or CIC-7105) : : : : The CIC-type is dependant on the CIC chip inside the bootcart. The : : naming convention for the flags is for the first game to use the : : type of CIC chip. : : : : If the CIC-type option is left blank, then the CIC chip will be : : assumed to be Mario-Type (CIC-6102 or CIC-7101). : : : : EvekIII no longer features the --software flag, this is no longer : : required as if EvekIII does not find an EPP 1.9 compliant parallel port, : : it will automatically use the software protocol. : : : : Example Command Lines: : : : : evekIII game.sav -l -e16 -yoshi : : : : The above command will load the 16Kbit EEPROM save named game.sav : : to the console for loading with a CIC-6106 or CIC-7106 bootcart. : : : : evekIII game.sav -s -f01 : : : : The above command will save the 1Mbit FLASH save named game.sav : : from the console. The -f01 command can be used to send and : : receive 128KBytes of data from SRAM also, if a FLASH chip is not : : found, SRAM will be used instead. This will work with games that : : usually use FLASH, but have been modified to save to to SRAM : : instead. The default CIC-6102 or CIC-7101 will be assumed to be : : present. : : : : evekIII -f -e04 -diddy : : : : The above command will format the 4Kbit EEPROM save chip onboard, : : the N64's bootcart. A bootcart with a NUS-6103 or NUS-7103 chip : : will be required to boot. : : : : evekIII game.sav -l -c32 -lylat : : : : The above command will load the 32KBytes Controller Pak save : : named game.sav to the console's Controller Pak in controller One. : : The CIC-7102 bootchip will be required to be present to boot. : : : : Everything else is straight forward, just make sure you read the prompts : : that evekIII.exe gives, and read what the display on your tv says also. : : : : All previous saves that Evek and EvekII produced are compatible, such as : : Z64 save dumps, and DexDrive save files. : : : : Also, you must of course have the actual hardware to store the save. : : : : Example bootcarts: : : : : For 4Kbit EEPROM use Mario 64, or similar, or a DX256. : : For 16Kbit EEPROM use Star Wars: Episode One. Pod Racer, or similar. : : For 32KBytes SRAM use WCW Revenge, or similar, or a DS1. : : For 1Mbit FLASH use Command & Conquer or similar. : : : : And remember, you are no longer limited by the CIC chip as to which : : bootcart you wish to save your game to! : : : : Once the save has been sent or received, EvekIII will wait for a ROM to : : be sent to the N64. Once the ROM has been sent, EvekIII will reset your : : N64 so you can begin playing. : : : : If the ROM sent while EvekIII is waiting to restart is CIC-NUS-6102, : : CIC-NUS-6101, CIC-NUS-6103, CIC-NUS-6106, CIC-NUS-7101, CIC-NUS-7102, : : CIC-NUS-7103, or CIC-NUS-7106, EvekIII will boot the rom for you! : : EvekIII will also by-passes region protection, so you no longer have to : : fix roms that have region lockouts, EvekIII will take care of it for : : you. There is no need for additional cracks or boot-emulators with the : : specifed CIC chips! : : : +-----------------------------------------------------------------------------+ : : : Note: Loading FLASH saves to FLASH carts is currently unsupported. This : : feature has been removed for reasons of compatibility. It will be : : delayed until these issues can be addressed. However the -l -f01 : : command will load 1Mbit FLASH the save into SRAM (DS1 Required). : : This will work with games which have been modified to save to SRAM : : instead of FLASH. Expect this feature to be fully working in an : : updated release of EvekIII. Saving FLASH saves from the console : : will still work. Any other suggestions are welcome. : : : +-----------------------------------------------------------------------------+ : : : Obsidian brings you another first for the scene! Look out for more of : : our projects in the future... : : : : Any suggests for additional features in any of our software are always : : welcome. User feedback is a major driving force in us releasing our : : tools to the public. And any results in using this tool would be very : : helpful! : : : : Thanks to our various supporters in the scene, remember who brings you : : innovative tools, and who doesn't. Remember who continues to keep the : : scene alive, and who doesn't. Obsidian will continue to support the N64 : : throughout 2001 and beyond! : : : +-----------------------------------------------------------------------------+ : : : http://go.to/obsidian/ - obs@startrekmail.com : : : +---------------------+---------------+---------------+-----------------------+ : ______ : Obsidian Team : Department : : : \_ | +---------------+---------------+ /\ -poyZ/99: :___________| |___ : WT_Riker : Coding : ________/ \_________ \ _ _ | _ \: JL_Picard : Coding :.--\_ _/ \ _ / :\/ / | / : Refried : Coding : _ | \ \ \/: :/__________|________/: CrowTRobo : Coding :_________|_____\______\: `---------------------+---------------+---------------+-----------------------'