______ ______ \_ | | _/ /\ -poyZ/99 ____________| |___ ________ ___| | ________/ \_________ \ _ _ | _ \_.--\ __/_____/ _ |______.--\_ _/ \ _ / :\/ / | / / \ \ | \ | / _ | \ \ \/: :/__________|________/___________\____|_________|____/__________|_____\______\: +-----------------------------------------------------------------------------+ : : : O B S I D I A N : : : +-----------------------------------------------------------------------------+ : : : Whats in obs-eve2.zip? 23th August 2000 : : ---------------------- : : : : obs-eve2.txt Guide to EvekII (This File) : : obs-eve2.nfo Brief Info : : evekII.exe EvekII - V64jr Save Manager : : : +-----------------------------------------------------------------------------+ : : : EvekII - V64jr Save Manager. : : ---------------------------- : : : : EvekII is the 2nd public release build of Evek, the best V64jr Save : : Management Tool. Accept no cheap imitation tool, only use the best. : : : : EvekII supports every N64 save type to date! 4Kbit EEPROM, 16Kbit : : EEPROM, 32KBytes SRAM, 32kbytes Controller Pak, and "Emulated" 1Mbit : : FLASH! : : : +-----------------------------------------------------------------------------+ : : : How do I use EvekII? : : -------------------- : : : : If your using Elim with your V64jr at the moment, then you'll have no : : trouble with EvekII. EvekII is built on the 'Elim engine' by Refried, : : so it should work with all the same OS types as Elim does. For more : : information on this, consult the Elim information files in the : : obs-elim.zip file available from our website. Also note you can now use : : the "software" EPP 1.9 Emulation mode with EvekII. If you don't use : : Elim at the moment, I suggest you upgrade to Elim, and use the best : : V64jr transfer tool ever. : : : : EvekII is best controlled from the command line prompt, however you : : could setup Window's shortcuts to send and receive saves at the double : : click of your mouse, provided you know how to use Windows, I'm not here : : to explain how to do that. : : : : At the prompt type: : : : : evekII [action] [type] [mode] : : : : There are two different actions. : : : : -s = this action will receive a save file from the N64 : : and write it to the PC. : : -l = this action will send the selected save file from : : the PC to the N64. : : : : There are five different save types. : : : : -e04 = 4Kbit EEPROM : : -e16 = 16Kbit EEPROM : : -s32 = 32KBytes SRAM : : -f01 = 1Mbit FLASH : : -c32 = 32KBytes Controller Pak : : : : Finally there is one user selectable send mode. : : : : --software = Forces EvekII to send using Software emulation : : of the EPP handshaking protocol. This is useful : : if it is not possible to use an EPP 1.9 lpt port : : or you are having trouble sending and receiving : : save files. : : : : If the mode option is left blank, the the port will be assumed to be : : EPP 1.9 (just like Elim). : : : : Example Command Lines: : : : : evekII game.sav -l -e16 : : : : The above command will load the 16Kbit EEPROM save named game.sav : : to the console. : : : : evekII game.sav -s -f01 : : : : The above command will save the 1Mbit FLASH save named game.sav : : from the console. The -f01 command can be used to send and : : receive 128KBytes of data from SRAM also, if a FLASH chip is not : : found, SRAM will be used instead. This will work with games that : : usually use FLASH, but have been modified to save to to SRAM : : instead. : : : : evekII game.sav -l -c32 : : : : The above command will load the 32KBytes Controller Pak save : : named game.sav to the console's Controller Pak in controller One. : : : : Everything else is straight forward, just make sure you read the prompts : : that evekII.exe gives, and read what the display on your tv says also. : : : : 4Kbit EEPROM from the Z64 are compatible with the V64jr and EvekII, : : using the -l e04 function. Also 64Kbyte SRAM (even though they are : : really only 32KBytes) saves from the Z64 are compatible, using -l s32. : : DexDrive controller pak saves are also compatible with EvekII. To use : : them just call the -l c32 function. : : : : Also, you must of course have the actual hardware to store the save. : : : : Example bootcarts: : : : : For 4Kbit EEPROM use Mario 64, or similar, or a DX256. : : For 16Kbit EEPROM use Star Wars: Episode One. Pod Racer, or similar. : : For 32KBytes SRAM use WCW Revenge, or similar, or a DS1. : : For 1Mbit FLASH use Command & Conquer or similar. : : : : Once the save has been sent or received, EvekII will wait for a ROM to : : be sent to the N64. Once the ROM has been sent, EvekII will reset your : : N64 so you can begin playing. To use EvekII you should have a : : CIC-NUS-6102 bootcart for NTSC N64's or a CIC-NUS-7101 for PAL N64's. : : If the ROM sent while EvekII is waiting to restart is CIC-NUS-6102, : : CIC-NUS-6101, CIC-NUS-6103, CIC-NUS-6106, CIC-NUS-7101, CIC-NUS-7103, : : or CIC-NUS-7106, EvekII will boot the rom for you! EvekII will also : : by-passes region protection, so you no longer have to fix roms that have : : region lockouts, EvekII will take care of it for you. There is no need : : for additional cracks or boot-emulators with the specifed CIC chips! : : : : If someone would like to create a website where backup users could post : : saves, I think it would be a worthy addition to the scene. I would do it : : myself, but I dont have the time. This is the second time I've suggested : : such a site, how about someone actually puts some effort into the scene : : - help keep the N64 alive! Just because there is a lack of releases, : : doesn't mean the scene has to die, if people contribute, then the scene : : will continue! : : : : Note: Loading FLASH saves to FLASH carts is currently unsupported. This : : feature has been removed for reasons of compatibility. It will be : : delayed until these issues can be addressed. However the -l -f01 : : command will load 1Mbit FLASH the save into SRAM (DS1 Required). : : This will work with games which have been modified to save to SRAM : : instead of FLASH. Expect this feature to be fully working in an : : updated release of EvekII. Saving FLASH saves from the console : : will still work. Any other suggestions are welcome. : : : : Look out for more Obsidian projects in the future... : : : : All bug reports to wt_riker@startrekmail.com Perhaps this time there : : might be some feedback? : : : +-----------------------------------------------------------------------------+ : : : http://go.to/obsidian/ - obs@startrekmail.com : : : +---------------------+---------------+---------------+-----------------------+ : ______ : Obsidian Team : Department : : : \_ | +---------------+---------------+ /\ -poyZ/99: :___________| |___ : WT_Riker : Coding : ________/ \_________ \ _ _ | _ \: JL_Picard : Coding :.--\_ _/ \ _ / :\/ / | / : Refried : Coding : _ | \ \ \/: :/__________|________/: CrowTRobo : Coding :_________|_____\______\: `---------------------+---------------+---------------+-----------------------'