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Title | Crash Bandicoot X/S |
Type | Platform |
Players | 1 |
Size | N/A Mbit |
Save type | N/A |
Publisher | Universal Interactive |
Developer | Vicarious Visions |
Release Dates | |
USA | Q1 2002 |
Europe | TBA |
Japan | TBA |
Aditional | |
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Universal Interactive today confirmed that Crash Bandicoot, one of the best-selling games in the history of the
Sony PlayStation, will be appearing on the Gameboy Advance in the first quater of 2002 (USA) and will be called
Crash Bandicoot X/S. The developer of the game is Vicarious Visions, developer of the hot selling GBA Tony Hawks
Pro Skater 2.
Crash Bandicoot X/S contains 20 levels featuring six unique locations that take Crash anywhere from the Mayan
Jungle to frigid Arctic Caverns. The game also features gameplay modes ranging from side-scrolling to 3D chase
levels to aerial dogfight combat sequences. The variety in presentation styles and gameplay is a hallmark of the
Crash franchise and is featured throughout the game, another first for the GameBoy Advance.
In the new game, Crash will embark on a wild adventure as once again he is pitted against his arch-nemesis, the
evil Dr. Neo Cortex! Orbiting high above Earth, Cortex has decided to abandon his fixation on our hero and
redirect his evil focus. Why did he get into the villain business in the first place? World domination, of
course! Using his latest invention, a massive shrinking ray, Cortex takes aim and fires at Earth, shrinking the
planet and its inhabitants to the size of a grapefruit! Luckily, Crash's brilliant kid sister, Coco, is
feverishly working on a machine to reverse the effects, but she needs crystals from around the world to power
her invention. It is up to Crash to retrieve the crystals and help return the entire planet to its natural
state!
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