C C C CCCC C C CCCCCC CCCC CCCCCCC C C C C C C C C C C C A Walkthrough/FAQ CCCCCC CCCCC CCCC C C CCCC CCCC C Created by: C C C C C C C C C C C C C C C C C C CCCCCC CCCC C -CROCO64- C C CCCC CCCC C C CCCC C C ____ C C C C C C C C CC C C C C ______ /____\ C C C C C C C C C C CCCC CCCCCC /_______\| | C C C C C C C CC C C C | ___ || | C C CCCC CCCC C C CCC C |___|_|_||__| |/ |/ |/ |/ |/ |/ |/ |/ |/ |/ |/ |/ |/ |/ |/ |/ |/ |/ \| \| \| \| \| \| \| \| \| \| \| \| \| \| \| \| \| \| | | | | | | | | | | | | | | | | | | This Document is Copyrighted 2000 by Croco64. Any reproduction of this document in part or in whole without the author's consent is strictly forbidden. Special Features: *Detailed Crop Guide *Detailed Marriage Guide *Best Crops That Will Make the Most Cash *In-Depth Walkthroughs for Fortune and Fun *Tricks for Extra Stamina and Crops *Detailed Shop Guide *Character Guide Contact Me: croco64@yahoo.com (see Part 4 Section 3 for more info) VERSION HISTORY: ---------------------------------------------------------------------- This is currently Version 1.3 of the Croco64 FAQ/Walkthrough of Harvest Moon 64, Created 1/30/2000. Version 1.3- Created 1/30/00 January is almost over, and here's the last update of the month. In it is the complete Photo Album guide, along with sections on Energy and Secrets. Both of the walkthroughs have new entries, too. Last, but not least, is the rumors section, found in Part 4, which will tell you about the rumors that are currently hot. Version 1.2- Created 1/23/00 Whoops! I miscalculated some of the crop info, but now it's corrected, along with the new ultimate crop (sorry, it's not corn). I've also added some entries to both the walkthroughs and updated the FAQ section. Finally, I've added some new house addition info, got all the Recipes down, and started the "Photo Album" section. Version 1.1- Created 1/19/2000 The first update! I've revised the entire thing, updating and correcting info. Also, I've added some new sections, which are Raising Animals, Festivals, Road to Marriage, Power Berries, and some of the House Additions. There also is some more stuff added onto the crop section, including strawberries, yearly nets, and best crop of the year. There's some minor changes and updates to the walkthroughs, too. Version 1.0- Created 1/11/2000 The first part of my Strategy Guide, it includes the Table of Contents, Part 1, Part 2 Sections 1-6, Part 3's Fame Walkthrough (Spring and the beginning of Summer) and Fortune Walkthrough (beginning of Spring), and Part 4. UPDATE NOTICE: Well! The Photo Album section has been finished, so you can find the pictures that we all know you want so badly. Also, there's a small section on energy, which will tell you how much stamina you have left when you do certain things, and how much a few items will refill. In the classic tradition of spoiling secrets, I've included two new sections having to do with secrets: "Other Secrets", which distinctly gives info on how to acquire some secret items. The other, "Rumors", is the section of strange tales that more than likely aren't true. Finally, there's a few new entries to each walkthrough, so help yourself. If you want to put in some input about my FAQ, talk about the game, or ask some questions (without e-mailing me), you can come join Croco Chat, which is held at the GameFAQs Message Boards, usually between 7:00 and 9:00 on Saturday (no guarantee). ---------------------------------------------------------------------- TABLE OF CONTENTS: I. Part 1 1. Introduction 2. Author's Note 3. Story 4. Changes from the Super NES Version and Things that Won't Work II. Part 2 1. Objectives to Obtain 2. Characters 3. Places a. Farm b. Flower Bud Village c. Green Ranch/Beach d. Vineyard e. Moon Mountain 4. Items a. Starting b. Other 5. Growing Crops a. Growing Strategies b. Seasonal Crops c. Other Plants 6. Foraging/Mountain Items 7. Raising Animals 8. Festivals 9. Road to Marriage 10. Berries of the Power Tree 11. House Additions 12. Recipes 13. Photo Album 14. Energy and Stamina 15. Other Secrets 16. Possesions III. Part 3 1. Walkthrough: Fortune a. Year 1 b. Year 2 2. Walkthrough: Fame a. Year 1 b. Year 2 IV. Part 4 1. Additional Tips 2. Frequently Asked Questions 3. Rumors 4. Gameshark Codes 5. Closing/Thanks/Credits Where to Go: Part 1 is generally not needed information and may be skipped. Part 2 tells about the game and many of the things in it. If you have a problem that is in a section (look at the Table of contents), then this will be quick, easy to find info that goes into good detail. Part 3 is a walkthrough and has the specific events that happen throughout the year. If you're stuck with an event, or want to be guided through the game, look here. Part 4 contains questions and tips that might solve additional problems that you may have. If you can't find what you need in any of these sections, feel free to send me an e-mail and I'll try to answer it. Special Notice: Throughout this FAQ there will be some things that are rated from 1 to 10. If you see one of these, be sure to note that 1 is the lowest and 10 is the highest. ------------------------------------------------------------------------ -PART 1- ------------------------------------------------------------------------ INTRODUCTION Harvest Moon 64 is a game like few others. In most games there is a set path that you must stay pretty close to if you want to finish the game. Yet Harvest Moon is different; it offers you a certain freedom of doing whatever you want. You can plant your crops in different patterns, decide if you want to raise animals, think about marriage, or just sit around at the hot spring all day. The number of possible ways to go through this game is just enormous. You could become the rich miser that owns the farm down the road, the friendly guy who likes to chat with everyone, or the pathetic ranch owner who killed his last five chickens. Chances are, you won't want to be the last of those things. This strategy guide will help you become either rich or loved by your neighbors. Harvest Moon is an interesting game, but a challenging one if you don't know what to do. AUTHOR's NOTE As my first time writing an FAQ (yes, I know, ANOTHER first-time writer), I'm having a lot of work to do. I'm a veteran of the SNES Harvest Moon, so I became pretty good pretty quickly at the new N64 version. I'm no ultimate master of Harvest Moon Land, but I think my experience will lend a nice helping hand to the newbies who have never seen Harvest Moon before or some players who discovered they had a problem. Now, why did I write this? What I'm writing this for is the lack of a real quality FAQ here. The other ones are great, don't get me wrong, but they just didn't have the detail, the needed information that is sometimes needed. I came one day to see if I could find out why my chicken died. I fed it, so I thought it should have lived. But, unfortunately, this is the kind of information I got: Chickens: They lay eggs. Sheep: I'm not sure what they do yet. Cows: I heard someone say there were cows in the game. This wasn't sufficient. After I finally discovered why my chickens were dying, and many other things, I set out to create the perfect FAQ. Well, at least try anyway. In this FAQ/Walkthrough I'm going to try to go into as much detail as I can. -STORY- Natsume opted to go with the story presented in the Game Boy Harvest Moon rather than the old SNES story. The story might not be one of HM's strong points, but here it goes. This can also be pretty well explained in the opening sequence of the game. Tragically, one day your beloved grandfather dies. He owned the farm near a remote country village, but in his older days never could keep it together. You enjoyed spending a lot of time with him, so you decided that you would take over the farm and try to make it prosperous as it was a long time ago. With only your Grandfather's trusty dog, his small cottage, barn, and field, you try to become a rich, famous ranch owner. -CHANGES FROM THE SNES VERSION- (and things that won't work) While the basic principles and things are quite similar in the two main versions of Harvest Moon, many things have changed. Besides some nice extra features, veterans may want to look here and see a few changes that you might want to know and will prevent you from messing up. -Shipper: When the shipper arrived in the first game, if you weren't home, you wouldn't get paid. In HM64, if you put an item in the bin it'll get picked up, guaranteed, whether you're in town, at the mountain, or on the farm. -Night Ends: My first day I stayed up the entire night, thinking that it wouldn't end like in the original. All I got was a few extra hours of work and a tired character. You have to go to bed now! -Power-Up Tools: Instead of Dwarves giving you super tools, you'll have to earn them. Frequent use results in better tools. -Different Locations: If you wanted to give a girl flowers in the original, you could rely on her being in generally the same place every day. Now, many characters will go to the beach, mountain, or other places. -Fences: You don't need fences to protect your crops anymore. The use of a fence is to keep chickens outside at night, something you would never dream of doing in the earlier versions. ------------------------------------------------------------------------ -PART 2- ------------------------------------------------------------------------ -OBJECTIVES- Here's what you want to accomplish in Harvest Moon (much of this was taken from the Instruction Manual): *Clear Your Land *Grow Crops *Raise Animals *Make Friends *Get Married *Make Money *Have fun!!! If you want to have a successful game, then you will have to complete each of these properly. ______________________________________________________________________ - - - - - - - - CHARACTERS - - - - - - - - These characters will be who you meet in the town, mountain, and surrounding areas. You'll need to get to know them, as it would be impossible to have a successful game without them! Key: *Friendly ^Somewhat friendly -Not Friendly Jack- This is you. Officially, the name is Jack, but in the game (and I think the Instruction Manual) there is no reference to this name, so feel free to name him whatever you want. In this FAQ, he will be referred to as "You" rather than Jack. Jiro, Your Dog- Your Grandfather's old dog that you've taken now that he has passed away. He hasn't much use, but take him in when it's going to rain if you want him to be happy. He also makes many of the girls in town happy, along with lots of the townsfolk (Even Ann's Brother!!!). Your Horse- Your trusty steed. For more info, check out Part 2, Section 7 (Raising Animals). ^Mailman- He wanders around most of the day, and you'll meet up with him. His conversations are rather boring, but he's very nice once you get to know him. If you are dating Maria, chances are he'll start to get a grudge against you, as he likes her (he'll reveal tidbits of their relationship if you become friends). I believe that he real name is Harris. ^Ranch Owner- Owns the Green Ranch South of your own. He'll be happy to sell you some animals and will even let you have a horse. *Ann- Ann's father owns the ranch, and she loves animals. She'll spend most of her time out in the fields of Green Ranch with her brother and the animals. On rainy and snowy days she'll be in the barn. Can play the flute. -Ann's Brother- Ann's unfriendly brother won't say much and will be hard to please. He got injured in a horse accident long ago, and hasn't been very nice since. But remember, you can become friends with anyone in this game if you try! His name is Gray. *Lillia- The owner of the Flower Shop in Flower Bud village. She'll be there most of the day. She loves Spring but detests winter. *Popuri- Lillia's daughter. She hangs around the flower shop. She's a good singer. ^Lillia's Husband- A wandering traveler that leaves in the Fall and returns in the Spring. I think his name is Basil. ^Parson- Spends all his time in the church, even usually on festival days. He also educates the children. ^Bar Owner- Spends his nights serving at the bar. Isn't seen much anywhere else. ^Rick- Runs the Tool shop and is Ann's cousin. ^Craft Shop Owner- Runs the Craft shop adjacent to Rick's Tool shop. ^Bakery Owner- Worker at the Bakery and can sometimes be found relaxing at the bar. *Elli- Works at the Bakery and enjoys when people snack on the food. She's also very good at playing the flute. Her father died a long time ago, and now lives at the Bakery in town. ^Elli's Grandmother- Sits in a rocking chair outside the bakery and doesn't really do much besides reminiscing on the past. She seems to be accumulating quite a few years... ^Maria- Shy Library keeper and enjoys to read. Daughter of the Mayor. She also can play the organ at the church quite well. *Mayor- Mayor of Flower Bud Village. He will ask you to come to many of the festivals and will make many announcements. ^Mayor's Wife- Usually stays at home and accompanies the mayor at festivals. ^Midwife- Lives in the South part of town and will deliver children. ^Potion Shop Owner- Makes potions with the help of special herbs. He's very popular with many of the villagers. ^Child #1 (Red Hair)- Likes animals a lot. Will sometimes tell you about festivals. His name is Kent. ^Child #2 (Black Hair)- Likes Flowers a lot. His name is Stu. ^Child #3 (Girl)- Daughter of the Buyer, granddaughter of the Midwife. ^Buyer- Collects your products from your farm. He can also be found at the bar on many nights. Taro- The Potion shop owner's dog was born around the same time as your dog. ^Fisherman- Fishes in the river and encourages you to fish. His name is Greg. -Vineyard Owner- Owner of the Vineyard that constantly gets in fights with Karen. -Karen- Daughter of the Vineyard owner and rude to strangers. Works at the bar on some nights. Likes Wine and Berries. ^Karen's Mother- Not very talkative, and seems sad, perhaps from her husband's and daughter's poor relationship. *Kai- Vineyard worker who is quite friendly. He's from a town far away. Often can be found at the bar. ^Chief Carpenter- Lives at the mountain's base and will extend your house. ^Other Carpenters- Live with the chief carpenter and can be found outside in the forest cutting wood. ^Cliff- Seems rude, but is he? He hangs around the mountain and likes to fish. He may even share some fish with you. ^Dwarves/Elves- They were dwarves in the first game, but their pointed ears point toward their elven heritage. Anyway, they hang around in the mountain cave near the carpenter's house. ^Restaurant Owner- On the summit, the kindly owner of the restaurant stays. He's been lonely since the bridge was out, so pay him a visit. ^Restaurant Owner's Wife- Living with her husband, she occupies the restaurant near the summit. She is very forgetful. ^Photographer- Only shows up to take pictures for your photo album. ^Festival Girls- These three girls only show up at festivals, because it seems that they're from out of town. ^Rich Couple- These people too only show up on festival days. The wife somewhat resembles the Restaurant owner's wife. ^Wanderer- This strange-looking guy appears at the Flower Festival and offers to sell you a "Power Nut". He also sells other things, but be careful, because it may be a scam! ______________________________________________________________________ - - - - - - - - PLACES - - - - - - - - While the places to go in Harvest Moon may not be gigantic, it provides plenty of options. Each of these places will be visited numerous times throughout your game for various reasons. * * * A. FARM- Your Farm is where you'll wake and go to sleep. You can also raise crops, animals, and a family here. 1. Your House: It may be small, but your little house is your castle. There are quite a few things to be found here. *Book- Your Book near your bed will provide statistics and other valuable things. -Write in Diary: This option will make you go to bed. I find that you should generally write in your diary every night. If you don't write in your diary, and you do something you wish you rather had not, it's easier to hit the reset button if you'll only be losing that day compared to a week. The only time you shouldn't write in it is when you're not sure if you've made a good decision with something and want to see how it works out. Then you are able to abort it if you need to. -Tool Notebook: If you're new to Harvest Moon, it'd be a good idea to check out this handbook to many of the items you find in the game. -Estimate: This will tell you your Dog's and Horse's names, how Cows/Chickens/Sheep you have, how much lumber you have, how much fodder you have, and your money. It's Good to check this every once in a while. -Photo Album: If you do something memorable (like win the swimming or the horse race) then the photographer will show up to take a picture commemorating the event. Look in here to see the pictures. *Calendar: Take a look at this to see the layout of the month. You can also put symbols on certain days. Here's what I use them for. -Cake: My Birthday, another's birthday, or some festival that has to do with food. -Heart: Some day that has something to do with a girl (birthdays), or a festival like that. -Spade: Festival -Exclamation Point: Festival -Cow: When I'm going to buy a cow, when a cow is going to have a baby, or the Cow Festival/Animal Related Festival (Dog or Horse Race, maybe). *TV: Your TV has four channels that you'll want to watch. -Channel 1 (Weather): Check this every day to see if you want to keep your animals inside or not. It also tells about disasters such as typhoons. -Channel 2 (News): This will tell you about festivals. If you don't know when a festival is, look at this station. Otherwise, watch it every once in a while. -Channel 3 (Educational): A girl and her brother discuss farming techniques and a few other topics. If you're new to this game, watch the channel a lot. Even if you think you know everything, there might be something on here that might surprise you. -Channel 4: Nothing but static. But could there be more?... -Note: Your TV will display a test pattern after 12:00. Be sure to get inside at a reasonable time if there's something you want to watch. *Tool Box: Store some of your items in here. Once you get to many to carry, this will be the place you put 'em. 2. Barn/Silo/Stable- Your animals will be kept here, along with your fodder (excluding chicken fodder). *Stable- Your Horse will stay here, so don't worry about taking it inside during rain or even typhoons. *Cow/Sheep Barn- Your two most profitable animals will live in here. There's a handy spout in the back where fodder comes out. Also in the back is a stall where a pregnant cow can stay and give birth. You can have up to eight cows/sheep total. *Silo- This is where the cut grass is kept. Check the sign to see how much you have. You can pull fodder from the front, but there is little reason to do so. *Chicken Coop- Chickens stay here. There's no fodder spout because chickens eat a special fodder that can be purchased at the Green Ranch. You can have up to six chickens, and can raise your own in the incubator in the back. *Lumber Box- Take lumber out of here to make fences. You can check to see how much you have by reading the hard-to-see sign next to it. 3. Field- Your Field/Land, where you grow the crops, will be smothered in debris. Here's the tools you should use to clear it: (Note- this is for un-upgraded tools. Check the "Items" section later in this Part for more detail) -Stump: 6 chops with Axe (as a bonus, you get six pieces of wood!) -Boulder: 6 swings with Hammer -Rock: 1 swing with Hammer/Throw into Pond -Weed: 1 swipe with Sickle/Throw in Pond/Throw on Ground *Shipping Bin- This is where all of your crops go. There are similar ones in the cow/sheep barn and chicken pen, and it doesn't matter if you put crops, eggs, milk, etc. in one or the other. The shipper comes at 5 o'clock, but you don't have to be at the farm to get paid. *Mailbox- Near the Entrance is your mailbox, and used with the TV, you'll be kept up to date on all matters. The mailbox usually tells of festivals, but it also can have letters from friends, announcements of new items in a shop, or ads. The mail comes in the morning, despite the fact the mailman doesn't show up until the afternoon. *Pond- The Pond south of your barn/silo will be where you want to go to refill your watering can and to throw stones/weeds. *Doghouse: This is where your dog will stay during the night, so you don't have to take him inside. * * * B. FLOWER BUD VILLAGE- Many of the townspeople reside here, and this is where most of your shopping will be done. There are two areas of Flower Bud Village: the North side of Town and the South side of Town. They are separated by a small stream and can both be accessed from the central path. The North is where you'll go more often and in my opinion, better looking than the south side. Note that all of the shops, Including the Green Ranch, are closed on Festival days. -North Side- 1. Lillia's Flower Shop: Open 9 am - 5 pm, Closed Sundays Lillia's Flower Shop is the place to go if you want to buy seeds for crops, grass, or flowers. Lillia runs the shop, and her husband and daughter are usually in here. Here's the seeds you can purchase. (for more information on this, go to the "Growing Crops" section later in this Part) Turnip: Available- Spring Price: 200 gold Potato: Available- Spring Price: 200 gold Cabbage: Available- Spring Price: 200 gold Flower: Available- Spring Price: 200 gold Tomatoes: Available- Summer Price: 300 gold Corn: Available- Summer Price: 300 gold Eggplants: Available- Fall Price: 300 gold Grass: Available- Spring/Summer Price: 500 gold Strawberries: Available- Winter Price: 500 gold 2. Church: Open pretty much all day (locked at night) The church, next to the Flower Shop, also doubles as a school. Go during weekdays to observe the local children being taught. On Sundays, it would seem that the Church would be more crowded, but few people go. In this game, the church doesn't serve much purpose regularly, but some festivals and weddings will be held here. 3. Bar: Open 6 pm - 12 pm, Closed Sundays The profitable bar is where many residents go after a hard days work. If you want to visit someone, particularly Karen, then you can go here. You can also find Kai, Cliff, the Vineyard Owner, the Bakery Owner, the Buyer, the Green Ranch owner, the Mailman, and Ann's brother here, but they don't always come. The drinks sold here can help lift your stamina. Also, the more you drink the more you can drink at the New Year's festival. Wine: 300 gold Liquor: 300 gold Beer: 350 gold Milk: 150 gold Water: 0 gold 4. Town Square: Open All day, All night The town square is where most of the festivals are held. When you vote for the Queen of the Flower Festival, you vote here. It is also the entryway to the racetrack, but you can't go there on most days. 5. Rick's Tool Shop: Open 10 am - 6 pm, Closed Weekends and Wednesdays Rick, the proprietor of the tool shop, sells his wares here. You'll get much of the farming equipment that you'll need, such as shears and brushes, at this store. He also sells some gimmick items, such as a carpet for your house. Unfortunately, Rick sometimes closes the shop on days that aren't featured on the sign, which can leave you frustrated when you need something. Here's some of the things he sells: (check the section "Items" later in this Part for more information on the things he sells) (Y1/Y2=year) Brush: Available- 3rd of Spring (Y1) Price- 1000g Wool Cutters: Available- When you buy a sheep Price- 1000g Room Organizer: Available- Summer (Y1) Price- 2000g Carpet: Available- 1st of Fall (Y1) Price- 3000g Blue Feather: Available- Girl with Red Heart Price- 980g 6. Craft Shop: Open 9 am - 5 pm, Closed Weekends and Mondays The Craft Shop, or the shop adjacent to the Tool shop, sells things that you don't necessarily need, but might want for fun. Here's what he has. Pot: Available- Spring (Y1) Price: Not for Sale Ocarina: Available- Fall (Y1) Price: 1200g Dyed Pot: Available- Give Craft Owner Blue Stone Price: 2000g 7. Bakery: Open 9 am - 5 pm, Closed Mondays The pleasant Bakery, where Elli and the Bakery owner stay, is filled with sweets and treats. However, none of these are needed. You can order from the counter or from the menu, and this is particularly done to impress Elli, but can be done to fill up stamina. Also, for every cake you purchase you get a sticker (just like every flower package you purchase). For every ten stickers you have, you can get 1 raffle ticket at the end of the year. Cake: 300 gold Pie: 350 gold Cookie: 300 gold Tea: 150 gold Water: 0 gold 8. Racetrack: Open only on Horse and Dog Racing Days The Racetrack will open on Horse and Dog race days. See the section "Festivals" later in this Part for more information on what goes on here. -South Side- 1. Library: Open 9 am - 5 pm, Closed Weekends (I think) The Library has little to do. You don't actually read the books, but just check what they're about. And doing so doesn't increase your intelligence or anything. In fact, the only reason to go to the library is to see Maria, because she likes to hang out here. The Library is also closed from the 1st to the 10th in Summer and Winter. 2. Midwife: Open All day (Not night) The Midwife will deliver your children, but doesn't provide much (even a good conversation) before you need her. 3. Potion Shop: Open Pretty Much All Day The Potion shop is where you should go if you get sick (a result of not getting enough sleep, working too hard, or working hard in the rain). You can buy medicine here. Prevention- This prevents you from getting sick. Price: 1000g Medicine- Heals you if you're sick. Price: 1500g 4. Mayor's House: Open All Day The Mayor's luxury estate is secluded from the rest of the town. You won't be able to do much here except talk to the mayor's wife and occasionally the mayor himself. 5. Cemetery: Open All Day, All Night The small cemetery is where your grandfather is buried. If one of your animals die, you'll have an early morning funeral here with the parson and the Green Ranch owner. * * * C. GREEN RANCH/BEACH- The local Animal farm, the Green Ranch, is located near the beach and is where many friends can be found. 1. The Green Ranch: Open 8 am - 5 pm, Closed Thursdays The Green Ranch is the farm just south of yours, but instead of growing vegetables, they concentrate solely on raising animals. Although they're competition, they don't pose any threat to you and will be happy to sell you animals and feed. Here's what you can get: Chicken Fodder: Use- Feed Chickens Price: 10g per package Cow Feed: Use- Feed Cows when grass is scarce Price: 30g per package Medicine: Use- Cures sick cows/sheep Price: 1000g Chicken: Use- Animal Price: 1500g Sheep: Use- Animal Price: 4000g Cow: Use- Animal Price: 6000g 2. Beach: The Beach can be found by heading east immediately after entering the Green Ranch (don't go past the sign). It's usually empty, but you can sometimes find someone down there (particularly Karen). Many of the Summer festivals are held down here. * * * D. VINEYARD- The Vineyard, found on the trail going up the hill from the central path, is where the area's wine is made. Karen, her family, and Kai are usually here. Even though it makes wine, the only place you can get it is the bar (unless you decide to steal some from the wine cellar. If you really want to, bring a bottle and press A while next to one of the wine barrels). However, if you give some of the people here wild grapes, you may get rewarded. * * * E. MOON MOUNTAIN- The Mountain is the rugged wilderness that can actually be quite profitable. It is a large area, where many people who enjoy nature go. 1. Fisherman's Tent: The Fisherman lives here, but if you're looking for him, check by the river. If it's the first time you meet him, he'll give you a fishing pole to go fishing. If you missed what he said, stand by water and press B to cast and hold it. Release it when you see your line tug. There is more on fish in the "Foraging/Mountain Items" section later in this part. 2. Spring Area: North of the fisherman's tent and up the trail is a small area where you can chop wood (or after the spring is built refresh your stamina) or find seasonal plants. 3. River: The river is a good place to fish, and walnuts often wash up on its shores in the Summer. 4. Carpenter's House: Open 8 am - 6 pm, Closed Tuesday The Carpenters live here. You can build additional rooms onto your house if you have enough gold and lumber. It's open most of the day. Kitchen: Gold- 5000 Lumber- 450 Bathroom: Gold- 3000 Lumber- 300 Stairs: Gold- 1500 Lumber- 150 Greenhouse: Gold- 30000 Lumber- 580 Log Terrace: Gold- 7000 Lumber- 350 Baby Bed: Gold- 1000 Lumber- 200 The carpenter's also work on many projects throughout the year, and they ask for your assistance. Helping them is nice, and they'll pay you, too. 5. Cave: The cave is where the Elves/Dwarves live and where the Potion shop owner goes to get some herbs. He will be happy if you deliver some medical herbs to him. In the winter you can also mine here for minerals. 6. Grove: West of the Carpenter's house is a tranquil little grove with birds, flowers, and stream, and seasonal fruits. Some elders tell tales of seeing a magical being appear from the pond there... 7. Summit: The Summit of Moon Mountain is a nice open area found after the bridge. If you wanted to know, it's 800 meters tall. 8. Restaurant: The Restaurant owner and his wife live here. _______________________________________________________________________ - - - - - - - - ITEMS - - - - - - - - Items will help you out with the work that's to be done on the farm. There are other items that are sold at shops or found places that can add a little fun. There is a set of five tools that you start out with, but many more can be found. * * * A. STARTING TOOLS: When you first begin a game, these five lonely tools will be all you have to work with. Each of these items can be upgraded by frequent use. The Tool Manual next to your bed will tell you about the tools, too. (L1/L2/L3=Level) The Order in Which the Tools Power Up (from fastest to slowest) -Hammer -Watering Can -Axe -Hoe 1. The Axe - Use It On: Stumps - The Axe can be used to chop wood. The You can't cut down a tree, but any stumps you find (many of which litter your farm's field and the mountainside) can be chopped. You get six pieces of wood for each stump, which magically transport back to your lumber bin behind your chicken coop. While using the axe or hammer, you cannot move or you'll have to chop six times again. Stay still while doing your work. Standard Axe (L1)- Swings: 6 Silver Axe (L2)- Swings: 2 Golden Axe (L3)- Swings: 1 2. The Hammer - Use It On: Boulders, Rocks - The Hammer smashes the rocks and large boulders found on your farm. The only purpose for smashing rocks is the clear the land. It works much like the Axe, only on rocks. It can also fix tilled soil so it is no longer tilled. Standard Hammer (L1)- Swings: 6 Silver Hammer (L2)- Swings: 2 Golden Hammer (L3)- Swings: 1 3. The Hoe - Use It To: Till Soil - The Hoe tills the soil of your fields so you can plant crops. Crops can only be planted in tilled areas, so you'll get a lot of use out of this. You can also dig up seeds if you accidentally plant where you don't want to. Standard Hoe (L1)- Tills: 1 Square Silver Hoe (L2)- Tills: 3 Squares (Row) 4. The Sickle - Use It To: Cut Grass/Weeds - The Sickle can be used to chop weeds, but this is discouraged because it wastes stamina. Another use of the sickle is to cut your grass. You're grass, like wood, will magically transport to the silo. You can also use the sickle to cut plants. The diagram clarifies the cutting abilities of the L2 and L3 sickles on a 9x9 area of grass. Standard Sickle (L1)- Cuts: 1 Square Silver Sickle (L2)- Cuts: 3 Squares Golden Sickle (L3)- Cuts: 9 Squares Diagram 1: (--= your position, always facing down / ||=cut grass / []=uncut grass) L1: -- L2: -- L3: (Positioned on Center square) []||[] |||||| |||||| [][][] [][][] |||||| [][][] [][][] |||||| 5. The Watering Can - Use It To: Water Crops - This will be a frequently used item, as you need to water every one of your crops. The Watering can works in the same fashion as the sickle, so Diagram 1 should apply to the watering can, too (except that you stand in the normal position, above the top center square, for the L3 watering can). If you run out of water, head to your pond to fill it up. Standard Watering Can (L1)- Waters: 1 Square Silver Watering Can (L2)- Waters: 3 Squares Golden Watering Can (L3)- Waters: 9 Squares STAMINA CONSERVATION TRICK: If you find yourself low on stamina and accidentally tilled a square of soil that you didn't want to, you can clear it without using up stamina. Take a piece of your fence or a rock, and throw it over the unwanted tilled land. Lift it up, and it will no longer be tilled. PLANTING TRICK: Once you get the Golden Watering Can, you no longer need to reach every side of your crops. Making only one side accessible will not only allow you to plant on the edge of the map, but also plots side by side. This trick doesn't work in the summer, though, when the crops stay the whole season. * * * B. OTHER ITEMS: The other items you find in the game range from the handy cow- scrubbin' brush to the musical Ocarina. There are many items to be found, but many of them come at a price! (Note- For info on items found in shops, go to the section "Places" earlier in this Part) (Needed is a rating of how much you need the item, on a scale of 1 to 10, 1 being the lowest and 10 being the highest) 1. Brush- Found: Rick's Tool Shop - Use: Brush your Horse, Sheep, and Cows Price: 1000g - Available: Spring 3rd, Y1 - Needed: 9 If you want to have animals on your farm, you should definitely pick up the Brush. Your horse will need to be brushed every day if it wants to get big enough to carry you and saddlebags around, which makes farming a lot easier. Cows and Sheep need to be brushed if you want quality milk and wool. 2. Fishing Pole- Found: Given by Fisherman - Use: Fish for Fish Price: Free - Available: Spring 3rd, Y1 - Needed: 4 You can do perfectly fine without a fishing pole, but fishing is a fun way to pass some time and make a nice amount of money at the same time. But, it really does pass the time, as fishing is unreliable and may take only a few seconds, or maybe a few hours. Visit the fisherman and he'll give it to you. 3. Bottle- Found: Rick's at Festivals - Use: Stores Liquids Price: 1000g - Available: Flower Festival - Needed: 6 The Bottle is a special item first sold at the Flower Festival that can hold liquids such as Medicine and Water. It should be bought when you have the cash because you can hold medicine in it. If you can't afford it, remember that it also shows up at some other festivals. 4. Animal Medicine- Found: Green Ranch - Use: Cures Animals - Needed: 3 Price: 1000g - Available: After 1st Animal Purchase When your Cow or Sheep gets sick, you'll need this medicine. It's always nice to have a bottle handy, but it isn't needed if you take good care of your livestock. 5. Bell- Found: Green Ranch - Use: Calls Cows/Sheep - Needed: 6 Price: Free - Available: After 1st Cow/Sheep Purchase The Bell works similar to the whistling you use to call your dog and horse. After you buy your first Cow or Sheep, the friendly Green Ranch owner will throw in the Bell free of charge. 6. Wool Cutters (Shears) - Found: Rick's Tool Shop - Use: Cuts Wool Price: 1000g - Available: After 1st Sheep Purchase - Needed: 8 The Wool Cutters, or the shears as they're more commonly called, cut the sheep's wool and are essential if you want to make any money off of your sheep. You don't need them until your sheep is grown up, however, so you don't have to have them the second you get a sheep. 7. Milker- Found: Rick's Tool Shop - Use: Milks Cows - Needed: 8 Price: 1800g - Available: After 1st Cow Purchase Like the Shears, the Milker is needed if you want to make any money off of your cows. Also like the Shears, you don't need them until your cow gets big. If you don't have the cash, save some up while your cow grows. 8. Chicken Feed- Found: Green Ranch - Use: Feeds Chickens - Needed: 7 Price: 10g Each Packet - Available: 3rd of Spring (Y1) If you want to keep your Chickens inside, then you'll have to buy some feed to feed them with. Sprinkle it in each chicken's feeding bin (you can tell which is which by standing next to the feeding area and pressing A). You can buy as many as you want, so stock up on each trip. 9. Cattle Feed- Found: Green Ranch - Use: Feeds Cows - Needed: 4 Price: 30g Each Packet - Available: 3rd of Spring (Y1) If you happen to run out of grass, you can feed your cows with this. It's rather expensive, so try to keep enough grass for your cows or sell some of them. 10. Ocarina- Found: Craft Shop - Use: Play at Spirit Festival Price: 1200g - Available: Fall (Y1) - Needed: 2 The Ocarina is a musical instrument that everyone who has played Zelda before should be familiar with. You can't play it whenever you want, but you can play during the Winter Spirit Festival. _______________________________________________________________________ - - - - - - - - GROWING CROPS - - - - - - - - For each season of the year there is a different set of vibrant, money-producing crops. With each season, however, the selection gets narrower and narrower. Which crop will make you the most cash? What are some good growing strategies? Look in here to find out the big money-makers for each season! * * * A. GROWING STRATEGIES- Which is the best pattern? Rows are easy to water, especially for those on a tight schedule, but don't make nearly as much as crescent formations. The four major formations that are worthwhile (hey, I guess you could just plant one square) are mentioned here. Which one should you choose? It all depends on how much time you have. If you find your self with a little extra time everyday, opt for the less efficient areas. But if you usually end up going to bed late, than choose the more efficient ones. (All ratings are out of * to ****, **** being the highest and * being the lowest) []=Seed/Crop area ||=unused area 1. Rows: Squares- 6 Efficiency- **** Money Made- * Rows are very efficient and allow for quick watering. For those with tight schedules, rows are helpful, [][][] especially for when you have the upgraded watering can. |||||| However, you must sacrifice money made for the quick [][][] watering time, as you make only 2/3 as much as you would if you planted a full area. 2. U-Shaped: Squares- 7 Efficiency- *** Money Made- ** U-shaped plots aren't nearly as easy to water as rows, but [][][] do provide a little more money. With a powered up watering []|||| can, they're just as easy to water as Rows. [][][] 3. Crescent: Squares- 8 Efficiency- ** Money Made- *** The Crescent shapes provide a good amount of crops and are [][][] very good for summer and fall crops that can be watered [][]|| more quickly than full plots. [][][] 4. Full: Squares- 9 Efficiency- * Money Made- **** This is the biggest money producing plot and therefore my top choice. It is a nuisance however, because even after [][][] you finish harvesting you must abandon the entire plot until [][][] later if you want to harvest the vegetable in the center, [][][] (which you cannot water when your crops start to grow) not allowing you to re-grow on the plot and wasting valuable space (only a problem in the Spring). Still, if you want the most money, I recommend using this strategy, even for Summer and Fall crops. Why? Check out the Bonus Crop trick later in this section. *Note- After you get the watering can upgraded to level three you will no longer have to worry about the center crop. Then it is almost certain that you should use Full plots. * * * B. SEASONAL CROPS- All of the crops for all of the seasons will be explored in depth here. If you want to check out what crop makes the most money, how much you'll make on a crop in different formations, which formations work best for different crops, and the choice crop of the season, then look no further, we'll do all the work for you right here. (Note: Bonus Crop Trick for Summer not added into seasonal net) 1. SPRING CROPS: The First Season of the year provides the largest choice in crops. You can Purchase Cabbage, Potatoes, and Turnips, all which cost 200 gold. Each crop grows at a different pace and sells for different amounts. The tables provide detailed information on the crops. At the bottom is the crop of the season, which can make the most money in one season (Assuming you replant as soon as you harvest. This still works with Full plots, but you may have to replant in another area.). With each profit section, the cost of seeds is subtracted from the money made to get the profit. Planting Times is the number of times you can plant in one season. For Spring, the best growing strategy is Full, or Crescent for those with filled-up land. *First Column is Money made by 1 plot (using 1 bag of seeds) **Second Column is Money made in an entire season (season net) Turnips: Selling Price- 60 gold Time- 4 days Planting Times- 7 Rows Profit: 160 gold Season Net (Rows): 1120 gold U-Shape Profit: 220 gold Season Net (U-Shape): 1540 gold Crescent Profit: 280 gold Season Net (Crescent): 1960 gold Full Profit: 340 gold Season Net (Full): 2380 gold Potatoes: Selling Price- 80 gold Time- 6 days Planting Times- 5 Rows Profit: 280 gold Season Net (Rows): 1400 gold U-Shape Profit: 360 gold Season Net (U-Shape): 1800 gold Crescent Profit: 440 gold Season Net (Crescent): 2200 gold Full Profit: 520 gold Season Net (Full): 2600 gold Cabbage: Selling Price- 90 gold Time- 7 days Planting Times- 4 Rows Profit: 340 gold Season Net (Rows): 1360 gold U-Shape Profit: 430 gold Season Net (U-Shape): 1720 gold Crescent Profit: 520 gold Season Net (Crescent): 2080 gold Full Profit: 610 gold Season Net (Full): 2440 gold -CHOICE CROP OF SPRING: POTATOES!!!!!!!- Season Net: 2600 gold (+160g) per plot BONUS CROP TRICK (SPRING): This really isn't a trick, but some might not know about it. If you plant a full plot of crops, you can't reach the middle one and water it. But after you harvest, you can water and harvest the center crop, getting more for your money. Rainy days will also water the crop when others surround it. The downside to this is that you have to wait until you pick the crop (which may take a while) before you plant more seeds, making it tedious for farmers with tight space. But after you get the watering can upgraded to level three, you won't need to use this trick. 2. SUMMER CROPS: Summer has less choice of crops, but the crops are much more profitable! Each bag costs 300 gold. The great thing about these crops is their ability to grow over after they're harvested. It takes three days to raise some additional crops for tomatoes, but corn takes four days. The crops do take a very long time to grow, and you shouldn't expect to see any harvestable plants in your field until mid-summer. I once again recommend full plots because of the special bonus crop trick I came up with. (Full and Crescent are combined into one category because they yield the same amount of crops without the Bonus Crop trick) If you're Re-harvesting, add 300 onto the profit because you didn't need to buy new seeds. This is already added into the Season Net. Tomatoes: Selling Price- 100g Time- 9 days Harvests: 8 Rows Profit: 300 gold Season Net (Rows): 4500 gold U-Shape Profit: 400 gold Season Net (U-Shape): 5300 gold Cres./Full Profit: 500 gold Season Net (Cres./Full): 6100 gold Corn: Selling Price- 120g Time- 13 days Harvests: 5 Rows Profit: 420 gold Season Net (Rows): 2100 gold U-Shape Profit: 540 gold Season Net (U-Shape): 2700 gold Cres./Full Profit: 660 gold Season Net (Cres./Full): 3300 gold -CHOICE CROP OF SUMMER: TOMATOES!!!!!!- Season Net: 6100 gold (+2800g) per plot BONUS CROP TRICK (Summer): This not very well known trick is nice and will add an extra crop to each plot. How? Even though it is discouraged, money-hungry people should plant Full plots of crops in the Summer. You won't be able to water the center crop (unless you have the golden watering can), but rain may water it for you. If rain waters it enough to produce a crop, you can chop down one of the outside crops with your sickle and go to the center to harvest your crop. If there wasn't enough rain, then you can still do the same but just water the center crop. This, however, is less effective and may result in lost money if it takes too long to grow the crop. It works much better with the reliable, Golden watering can. This trick also works good in the Fall. 3. FALL CROPS: The only crop available in the Fall are Eggplants. While they aren't the most valuable plants, they'll be your only source of vegetable income during the cooler Fall season. Eggplants grow like Summer crops, so many of the ideas and tricks work the same with them. Eggplants also take three days to regrow, like tomatoes. That should let you conclude that the Full plots are my choice again, especially in the rainier Fall Season (where the bonus crop trick will work better). Eggplants: Selling Price- 80g Time- 7 days Harvests- 8 Rows Profit: 180 gold Season Net (Rows): 3540 gold U-Shape Profit: 260 gold Season Net (U-Shape): 4180 gold Cres./Full Profit: 340 gold Season Net (Cres./Full): 4820 gold -CHOICE CROP OF FALL: EGGPLANTS!!!!!!!- Season Net: 4820 gold (+0) per plot 4. WINTER CROPS: Winter has no crops that can withstand the harshness of the winter snow, but if you purchase a Greenhouse, than you can grow strawberries during this harsh season. After you get a Greenhouse, you can plant any plant year-round, with the sole exception of strawberries. Strawberries: Selling Price- 150 gold Time- 6 days Planting Times- 5 Rows Profit: 400 gold Season Net (Rows): 2400 gold U-Shape Profit: 550 gold Season Net (U-Shape): 3300 gold Crescent Profit: 700 gold Season Net (Crescent): 4200 gold Full Profit: 850 gold Season Net (Full): 5100 gold -CHOICE CROP OF WINTER: STRAWBERRIES!!!!!!!- Season Net: 5100 gold (+0) per plot 5. GREENHOUSE CROPS: In the greenhouse, every crop can be grown (strawberries only in the winter). So, if you have a greenhouse, which crop should you grow to make the most money? Here are the yearly nets for each crop, if you grew a plot of them in your Greenhouse. At the bottom is the Greenhouse crop of choice, or the one that will make you the most money out of all the crops! Turnips: Yearly Net- 10200 gold Potatoes: Yearly Net- 10400 gold Cabbages: Yearly Net- 10370 gold Tomatoes: Yearly Net- 30100 gold Corn: Yearly Net- 25620 gold Eggplants: Yearly Net- 24020 gold Strawberries: Yearly Net- 5100 gold -CHOICE GREENHOUSE CROP: TOMATOES!!!!!!!- Yearly Net: 30100 gold (+4480) per plot * * * C. OTHER PLANTS: Man grow grass. Cow eat grass. In other words, you'll need grass if you want to feed your livestock. Grass is one of the non-profit items on your farm (at least not directly). Another item you can grow are flowers. They won't feed your animals, but they do look nice, will impress your neighbors, and can be given as gifts. 1. Grass: Price- 500 gold Growing Time- 7 days Found- Flower Shop Grass is the key to raising animals. No grass equals no sheep or cows, and that is a large loss of money. Grass should ALWAYS be grown in 9x9 full plots. You can walk on top of grass, and it also doesn't need to be watered. Because of this, place grass plots adjacent to each other. This will make a nice field for your cows and sheep to graze in. 2. Moon Drop Flowers: Price- 300 gold Growing Time- 7 days Found- Flower Shop Beauty: Average The normal flowers that you purchase in the shop look much like the ones that grow on the mountain. These can be picked and give as gifts of kept to improve the look of your fields. These aren't a necessity, so don't spend money on them if you don't want to. I think that rows look the best, but any plot formation will look fine. 3. Pink Cat Mint Flowers: Price- 300 gold Growing Time- 7 days Found- Flower Festival Beauty: Good These special flowers can be bought at the Flower festival. They look very nice and will impress the people of the village. They're essentially the same as the other flowers, but are very rare and found by Lillia's husband in a faraway land. 4. Blue Mist Seeds: Price- 500 gold Growing Time- 8 days Found- Flower Shop Beauty: Very Good These are incredibly rare and are found at the Flower Shop on the 25th of Spring (Y2). Once you buy them, Popuri will help you plant them at the mountain Grove. Be sure to water them every day, or they'll die. They are said to attract Emerald Butterflies, but no one knows for sure. - - - - - - FORAGING/MOUNTAIN ITEMS - - - - - - The mountain will be your main resource when you first get started and can still bring in some extra cash even after you have a barn full of livestock and a field full of crops. Most of the items can be sold or eaten (to regain stamina). SPRING ITEMS: 1. Edible Herbs: Found- Fisherman's Tent Area, Cave Selling Price: 30 gold Gift Rating (1-10): 2 These yummy little herbs taste nice and are a good snack. They only sell for 30 gold, so you can forfeit selling them if you need stamina. Look for one in the Cave, and another beneath the fisherman's tent. You can find these year-round, excluding Winter. 2. Veryberry Fruit: Found- Fisherman's Tent Area, Spring Area, Grove Selling Price: 40 gold Gift Rating: 4 The juicy Veryberry fruits are abundant and found in many places. The vineyard family and workers particularly like their taste. 3. Medical Herbs: Found- Cave Gift Rating: 5 Selling Price: 70 gold The other sort of herbs don't taste very good but are invaluable when it comes to making medicine. The Potion Shop owner will be very grateful if you give some of these to him. These grow from Spring to Fall. 4. Flowers: Found- Fisherman's Tent Area, Grove Gift Rating: 9 The Grove is bursting with flowers, and you can find some by the fisherman's tent, too. Many of the girls like these, but mainly Popuri (obviously). They are also found in Summer, too. 5. Fish: Found- River, Pond Gift Rating: 7 Selling Price- Small: 30g Medium: 100g Large: 180g Fish can be worth a lot or a little. The thing about them is there unreliability. You don't know how long it will take to catch one, and you don't know what size it will be. Therefore, it's only a good idea to fish if you have a lot of time. You can also fish in the Summer and Fall, too. SUMMER ITEMS: 1. Walnuts: Found- River Shore, Carpenter's House Area (Near River) Selling Price: 70 gold Gift Rating: 5 Walnuts are a nice treat for many of the townsfolk, and they're willing to pay a decent amount for one as well. This don't make as great of gifts as Tropical Fruits, though, so sell them. 2. Tropical Fruits: Found- Spring Area, Carpenter's House Area Selling Price- 40 gold Gift Rating: 6 These tasty fruits should be collected for gifts or food, but can also be sold for a decent amount. FALL ITEMS: 1. Poison Mushroom: Found- Carpenter's House Area Selling Price- 30 gold Gift Rating: 1 Poison Mushrooms can strangely be sold (who would want them?), but not for much. The reason, however, people buy them is to compress them into medicines (like in the SNES Harvest Moon). 2. Wild Grapes: Found- Carpenter's House Area, Spring Area Selling Price- 40 gold Gift Rating: 6 The Veryberry Fruit of the Fall, Wild Grapes go over extremely well with Karen and Kai. Many of the other townspeople enjoy snacking on them as well. 3. Mushrooms: Found- Fisherman's Tent Area, Carpenter's House Area Selling Price- 70 gold Gift Rating: 5 Unlike their Poisonous cousins, these fun guys (he he) will get you a cool 70 gold for each one picked. They are quite helpful in the making of soups. WINTER ITEMS: 1. Coin: Found- Mine Worth: 10 gold In the winter, the only place you can go in the mountain to make money is the mine. If you find some nice stones, they can be sold for a good price (the next day, though). The rocks usually do not make very good gifts. Anyway, the coin actually can't be kept but instead instantly adds 10 gold to your funds. 2. Iron Stone: Found- Mine Selling rice: 100 gold These small rocks are the least valuable, and therefore the most abundant resource in the mine. A good idea is to store rocks in your Room Organizer (Chest of Drawers) until you fill it up, then sell it all. 3. Moonlight Stone: Found- Mine Selling Price: 500 gold The crystal-clear Moonlight Stone is a large step up in rarity and money made from the Iron Stone. 4. Blue Stone: Found- Mine Selling Price: 700 gold No other things can be found in the mountain at winter, so taking a chance in the mine is the only way to go. You also may uncover some secret holes in the mine. Where do they lead to? Lower layers of the mine, in which it is easier to find more valuable stones. Rick is looking out for some of these... 5. Rare Minerals: Found- Mine Selling Price: 1000 gold Finding these objects is like winning the lottery. These beautiful stones are sold for a hefty price of 1000 gold. - - - - - - - - - - - - RAISING ANIMALS - - - - - - - - - - - - Animals are a luxury early in the game, but will come to be your biggest cash cow (he he). The usual Cows and Chickens are returning from the SNES and GB versions, but a new animal by the name of "Sheep" has appeared. What is this strange creature? Read on to discover things you never knew. KEY: Found- Location where you first get the animal Money Maker- What the animal has to get you money (Milk, eggs) Usefulness How useful the animal is Happy-What to do to make it happy DOG- Found: Your Farm Money Maker: None Usefulness: 3 Happy: Whistle for it, Give it food (put anything in its dish) Your grandfather's only animal was his dog. When you arrive on your farm, it'll be waiting for you, its new master. Your dog will enjoy you playing with it. You can play with it by whistling and running around. While you don't need to feed it, it will be happier if you give it food by placing any food item in its dish near the doghouse. Also take it inside on rainy days. While a dog won't make you any money, you can enter it into the Winter Dog Race, which will raise your social status if you win. HORSE- Found: Green Ranch Money Maker: None Usefulness: 8 Happy: Talk to it, Ride it, and Brush it Cost: Free Items Needed: None Other Items: Brush The Green Ranch has an extra pony that they are willing to give away in the first spring of your game. The pony has no use, but if you brush it and talk to it will eventually grow into a horse. The horse automatically comes equipped with saddle bags, which are essentially a portable shipping bin. (look at the trick below to find an efficient way to collect your crops) Also, the horse will transport you throughout the ranch more quickly than if you went on foot. If you have an item and want to ride your horse, just put it into your backpack. Finally, the Horse can be entered into the Spring or Fall Horse Races, and, like the dog, better training will result in a better chance of winning. Your horse has three stages: Pony, Horse, and Tamed Horse. A tamed horse has no different appearance from a regular horse, but is the best you can possibly get your horse. CHICKENS- Found: Green Ranch Money Maker: Eggs (50g) Usefulness: 5 Happy: Take Outside on Good Days, Feed Cost: 1500 gold Items Needed: Chicken Fodder (10g) Chickens are the least expensive of the livestock, and will therefore likely be the first one that you purchase. When you purchase a chicken from the Green Ranch, you'll decide its name. Be sure to feed it every day (if you're keeping it inside) in its respective bin (press the A button next to a bin to find the name). If you feed it, a chicken should lay an egg. If you don't feed it or leave it outside during snow/rain, then it will sulk and won't lay an egg for two days. You can also leave chickens outside during good weather, as long as a secured fence (no holes) has been built around the area. The chickens will then find their own food (and still lay eggs), and you won't have to buy food for them. However, you must waste time transporting the eggs to the shipping bin, and time is money. After a rain, be sure to check the fence to see if there are any holes. Even if you do keep your chickens outside, have a few bags of chicken fodder handy for rainy days. To raise a chick, put an egg that your chicken has laid into the incubator in the back of the room. After two days, the egg will hatch, and a little chick will be out. You do not need to feed the chick, and, in fact, you can take him outside in the rain or snow and it will have no effect! However, there's no point in being cruel to it. After five days (I think) the chick will grow up and become a full-grown chicken. You can keep it for eggs or sell it to the ranch. SHEEP- Found: Green Ranch Money Maker: Wool (900-1800g) Happy: Brush, Talk, Take Outside on Good Days Usefulness: 7 Cost: 4000 gold Items Needed: Brush, Shears Sheep are a good source of money, but take a lot of effort. Sheep take longer than chickens but less time than cows to mature. Be sure to brush them and talk to them every day, even after they mature. This will increase the quality of their wool. Once a sheep has a large coat of wool on its back (It'll be easy to tell the difference once it matures), then you can shear it and sell the wool for a high price. However, sheep do not grow wool every day. It takes about a week to get wool. The wait is well worth the large amount of cash you bring in. Sheep eat grass and only grass, so be sure to have enough on hand or your sheep will go without food. As with other animals, it likes to go outside but doesn't like to in inclement weather. Here's the money you make for different types of wool: Normal Wool: 900 gold Quality Wool: 1800 gold COWS- Found: Green Ranch Money Maker: Milk (100-500g) Happy: Brush, Talk, Take Outside on Good Days Usefulness: 8 Cost: 6000 gold Items Needed: Milker, Brush Cows are a very large source of income, as you can milk them every day. Most of the same rules apply to them as they do other animals, such as feed them grass, don't take them outside on bad days, and brush them. Cows take a very long time to mature (23 days), and even then they produce only small quantities of milk. Sheep will have the edge on them in their early stages and will make more money. But after a cow becomes more tame, it's milk output and quality greatly increases, and you'll make way more money off of it than a sheep. Even despite the cows long growing time (3 seasons until the surpass sheep), their intake when they get older will make them the most valuable item, crop or livestock, on your ranch. If you want to be a millionaire, than load up your barn with cows. If you want larger milks, cows produce gold milks after winning the cow festival. Small Milk: 100 gold Medium Milk: 150 gold Large Milk: 300 gold Gold Milk: 500 gold - - - - BEST ANIMAL: COWS!!! - - - - Season Net: 15000 max (+7800 over sheep) per cow SADDLEBAGS TRICK: An annoying feature farmers may come across is with your saddlebags. Your horse never seems to stay put. It runs away, gets in the way of your path, or moves at the last second (resulting in a smashed crop). This frustration can all be ended quite simply. How? Just whistle for your horse! Your horse, if well trained, will come over to you, and will follow you for a while. Because the horse will move towards you, you can just turn around and the saddlebags will be right there. This will result in the minimum time used to pick crops. - - - - - - - - - - - - - - FESTIVALS - - - - - - - - - - - - - - All work and no play makes Jack a dull boy. Festivals are town gatherings that are meant to give you a break from work. Each one involves some special theme. Participation in these festivals will make the villagers like you more. They're also a lot of fun, so don't miss out on them! Most of the festivals are celebrated in the town square, but many are celebrated at other places. PLANTING FESTIVAL: 8th of Spring Theme: Planting Fun Rating (1-10): 7 Items: None The first festival of the year involves the King and seeds. When the festival begins, the King (who was chosen at the previous Harvest Festival) will ride up into the sky in a hot air balloon. He can choose one person to go along with him. After they've taken off, every one gets a balloon. They put seeds for plants inside the balloons and hope they land somewhere and grow. When everyone's ready, the balloons are all released to make a magnificent sight. Like many other festivals, there are multiple names for this festival, such as the Growing and Sowing Festivals. The point of this festival is to hope the farmers have a prosperous year in planting. FLOWER FESTIVAL: 23rd of Spring Theme: Flowers Fun Rating: 7 Items: Power Berry, Bottle, Pink Cat Mint Seeds When the flowers are in bloom and a nice smell is in the air, the Flower Festival takes place at the town square. The first part is when the guests are allowed to mingle and purchase any items of interest. Then the Flower Princess, or Queen, who was voted for by the townspeople a few days before the festival, is escorted by an entourage of flower-throwing girls. The Princess is covered with flowers and dances with the King. While the princess dances, other town members can join in with one of the eligible girls. FIREWORKS CELEBRATION: 1st of Summer Theme: Fireworks Fun Rating: 7 Items: None Although not officially a Festival, the Fireworks celebration celebrates the beginning of Summer. The five girls take a position to watch the fireworks go off. Maria: Town Square Popuri: Mountain Elli: Bakery Garden Ann: Green Ranch Karen: Beach Each area unfolds a different story, but most of the townspeople gather at the square. The fireworks go off in a blazing show of lights and sounds. VEGETABLE FESTIVAL: 9th of Summer Theme: Vegetables Fun Rating: 5 Items: None The best farmer's share their garden's best tasting and most nutritious vegetables at this festival. There are many good vegetables on display, and only very good ones will win. You can enter a vegetable or go empty handed. FIREFLY FESTIVAL: 17th of Summer Theme: Lanterns, Ancestors Fun Rating: 6 Location: Beach Down at the sandy beach the townsfolk gather at night to remember their departed ancestors. Special lanterns that glow with moonlight stone are give to the people. In memory of the deceased, everyone floats their lanterns out to the sea, making a reflection of warm light on the water. SEA FESTIVAL: 24th of Summer Theme: Swimming Fun Rating: 8 Location: Beach This festival takes place once again at the sand shores of the beach. It celebrates the beginning of swimming season. As a feature, the men gather and hold a swimming competition. By pressing the A button in a consistent and quick manner, the winner could win a prize. The first year's prize is an Invincible Katori, and the second prize is a year's supply of lumber. COW FESTIVAL: 4th of Fall Theme: Cows/Milk Fun Rating: 7 Location: Green Ranch The day before the cow festival you can choose whether or not to enter one of your cows. At the cow festival, you can drink milk and here everyone's views on cows and milk. At the end, the cow with the best tasting and most nutritious milk will be selected. If your cow wins, it will get a gold trophy and the cow will be happier. HARVEST FESTIVAL: 12th of Fall Theme: Harvest/King Fun Rating: 6 Location: Town Square While this festival isn't very exciting, its main attraction is the drawing of the next year's King. Elli bakes cakes, and gives them to the men. The one who finds a coin in the cake will become King! The festival also celebrates the year's Harvest, and much food is displayed. EGG FESTIVAL: 20th of Fall Theme: Egg Hunt Fun Rating: 10 Location: Town The Egg Festival is a very fun festival that has everyone running around town hunting for colored eggs. The mayor holds a certain egg up, and then the townsfolk scatter and look for one like it. If you win, you get a Power Berry. Unfortunately, the other townsfolk don't seem to try to hard and usually lose. THANKSGIVING: 10th of Winter Theme: Giving Cakes Fun Rating: 9 Location: Town/Ranch On Thanksgiving, many people will bring you cakes to eat if you hang out at the farm. If you choose not to, you can go into town and visit the people themselves. Many will give you cakes. STARRY NIGHT: 24th of Winter Theme: Stargazing Fun Rating: 7 Location: Various You can celebrate the Starry Night in different ways. There's a performance at the Church in which Ann, Elli, and Maria play instruments. Popuri hangs out in the mountain forest and Karen is down at the Beach. SPIRIT FESTIVAL: 27th of Winter Theme: Spirit Driving Fun Rating: 4 Location: Town Square There's not much happening at the Spirit festival rather than a group of instrument players scaring off spirits. You can join in playing the bell or the Ocarina if you wish. NEW YEAR'S EVE: 30th of Winter Theme: New Year's Eve Fun Rating: 6 Location: Various/Church The main celebration is held at the church. There most of the townsfolk gather. There are also other places you can go, such as the Bar to drink and celebrate with Karen. NEW YEAR'S FESTIVAL: 1st of Spring Theme: New Year's Fun Rating: 8 Location: Town Square Celebrate the New Year by watching the sunrise and having a few drinks with the townsfolk. LOCAL HORSE RACE: 17th of Spring, 28th of Fall Theme: Horse Racing Fun Rating: 8 Location: Town Square/Racetrack While not officially festivals, the two horse races are gatherings where people come to ride and bet on horses. If you have a ridable horse, than you can enter the race. Race by tapping the A button at a steady pace (pressing it really fast will just tire your horse out). You can also bet on the races, and win medals. The more medals you win, the better prizes you can exchange for. If you would like the details, look at the 17th of Spring entry in the Fame Walkthrough. LOCAL DOG RACE: 19th of Winter Theme: Dog Racing Fun Rating: 8 Location: Racetrack The Dog race is very similar to the horse race, and you can bet medals, buy food, and win prizes. However, there are different prizes, different foods, and the actual racing is harder. - - - - - - - - - ROAD TO MARRIAGE - - - - - - - - - Although your main priority in this game is farming, one of the more interesting elements included in the game is romance. There are five young women that are eligible for marriage. Karen, Elli, Popuri, Ann, and Maria all can be married by you- or by one of the other men in the town. Its best if you choose one target and stick to it, but if you want to keep a steady relationship with multiple girls its okay. However, you may want to know what a girl likes, what you should do in a certain situation, or where you should go to meet her. This is the extensive guide to marriage! Heart Rating: When you talk to the eligible girls, you'll spot a little heart in the bottom right corner. The color of this heart relates to the amount of interest a girl has in you. White= No Interest Blue= Slight Interest Green= Moderate Interest Yellow= High Interest Red= Ready for Marriage -Karen- Locations- Sunday: Beach Tuesday/Saturday: Woods Near Carpenter Monday/Wednesday- Friday: Vineyard Night: Bar Birthday: Winter 29th Rival: Kai (Vineyard Worker) Fireworks: Beach Starry Night: Beach Special Likes: Veryberry Fruit, Wild Grapes Also Likes: Tomatoes, Strawberries Dislikes: Your Dog Karen, the daughter of the Vineyard owner, lives at the Vineyard and works at the bar. Many would say that she is the easiest to date, because she works at the bar. While this is true, she isn't always at the bar and isn't easy to win over. She is quite indifferent and hard to woo because she is sort of picky. The information above should tell you pretty much all you need to know, but this part will go into the details. She generally likes dancing, wine, and her favorite spot is the beach (away from all of the people). She has a poor relationship with her father, and often gets angry. Because of her dancing, choosing her as a dance partner at the Flower and Harvest festivals will greatly increase the closeness of your relationship. She has a somewhat poor temper, and doesn't like it when you talk too much (it doesn't seem to have a dramatic effect). On New Year's Eve she hangs out at the bar. On New Year's day she might challenge you to a drinking contest. She'll be happy if you can beat her. Kai, the Vineyard worker who eventually gets interested in Karen, is also the guy you should become friends with if you want to make Karen happier. If you don't get serious with her fast enough, Kai will start courting her, or she might even move to the city. Like the other girls, Karen has a dream sequence, sickness, and sprained ankle. Be sure to take advantage of these situations, because you will get closer to the girl after. Sick: When Karen gets sick, head to the house at the vineyard and talk to her mother. She'll allow you into Karen's room where you can talk and look around. You don't know when she gets sick, and I'm not sure if its a random date or just "the next time you visit" that it happens. Pretty much the same thing happens with the other girls, too. Dream: There will be one day when you have a dream about a little girl falling into a hole and her dad helps her out. This is a hint that you should go see Karen, a very obvious hint. You have to go to the wine cellar (the other building besides the house) and she'll meet you and say she'll give you a tour. Then you'll both get locked in, and you better have something to give her because she is hungry. Ankle: This can be interpreted for all the girls. When she sprains her ankle, the only advice really is to carry her rather than go get help. Fireworks Festival: You'll go down to the beach, where Karen will reveal that she doesn't like crowds, but also doesn't like to be alone. After watching the fireworks reflect off the water, you'll set off a few firecrackers of your own. -Ann- Locations: Ranch Fields, Barn, Grove, Tool Shop Birthday: Summer 14th Rival: Cliff (Wanderer) Fireworks: Green Ranch Starry Night: Church Special Likes: Wool, Your Dog Other Likes: Eggs, Milk, Corn Ann, the red-headed girl who cares for the animals at the ranch, spends most of her days in the fields or the barn caring for the animals with her angry brother. Rumor has it that she likes the animals from the forest, but most of the reactions that I've gotten were actually negative. She really likes your dog and wool (WARNING!!! EXPENSIVE GIFT). Sometimes she visits her cousin Rick's shop in town. At the starry night festival she performs at the church. She also likes winners of the horse races, if that's a hint. Try to become friends with her brother to boost her friendliness. Dream: After the dream, head to the tree behind the carpenter's house. Starry Night: On the Starry Night, Ann, Elli, and Maria have a musical performance at the church. Ann and Elli play flute, while Maria plays the organ. After they're done, be sure to say good night. Cake Card: If Ann has a green heart rating towards you during the second fall, this may happen. As you leave the Green Ranch, Ann will follow you and tell you that you've dropped your cake card (if you have one). She'll ask you if you like sweets. If you say yes, she'll be happy, but if you say no, she'll think that the reason you buy cakes is for Elli! -Popuri- Locations: Outside Flower Shop, Inside Flower Shop, Bakery, Summit Birthday: Spring 22nd Rival: Gray (Ann's Brother) Fireworks: Mountain Starry Night: Mountain Special Likes: Flowers Also Likes: Cake, Pie Popuri, the pink haired girl whose parents own the flower shop, loves plants, specifically flowers. She also likes sweets from the bakery. She'll like to see flowers planted at your farm, and also seems to like the old couple up on the mountain (she visits them every once in a while). Her choice spot is the mountain, ablaze with plants and flowers. One time she will come to your ranch wanting a flower. Another time she would like you to purchase something at the flower shop. Be sure to buy and take care of the Blue Mist plant, which will raise her heart rating towards you. Become friends with her parents. Finally, at some point she might ask you a question. Say yes. Then she'll ask you if you like any of the girls. Say yes. She'll ask who, and then say her. That will make her really happy. Dream: You'll have a dream about a girl falling after she tries to pick a flower. The next day, head to the forest (carpenter's area) and you'll spot Popuri dangling from the cliff. Climb up the tree behind the carpenter's house (press A) and then save her. She'll ask if you remembered something like this before. She seems happy if you say yes. Starry Night: Go to the summit, where Popuri will be waiting. She'll say it's cold, and if she likes you, might cuddle. -Elli- Locations: Bakery, Mountain (Carpenter & Fisherman Areas), Flower Shop Birthday: Fall 1st Rival: Bakery Owner Fireworks: Bakery Garden Starry Night: Church Special Likes: Cake, Pie, Cookies Also Likes: Eggs, Milk, Fish Dislikes: Squirrils, Bugs Elli, the bakery worker has had a tough time. After her father passed away, the bakery owner let her stay at his place. Elli loves sweets, so she decided to live and work there. Most of the time she can be found working at the bakery. She also likes to fish. To make the sweet cakes, she also likes milk and eggs. Even if you eat the snacks at the shop, she grows happier. Become friends with the bakery owner to raise her heart status. But if you don't act soon, the bakery owner will live up to his promise of watching Elli get married, but not in the way he meant it at the time. Dream: Go to the bakery and watch or talk to the little children and she'll appear. -Maria- Locations: Library, Mayor's House, Fisherman's Tent Area Birthday: 11th of Winter Rival: Harris (The Mailman) Fireworks: Town Square Starry Night: Church Special Likes: When you Read the Books in the Library Also Likes: Cabbages, Bugs Dislikes: Your Dog Maria, the shy mayor's daughter, likes to read and spends most of her time in the library as the receptionist. She especially likes when you come to read the books there. Although she really hates your dog, she likes bugs. Her choice gift is probably cabbages. She's almost always at the library when it's open. Fireworks: Maria will be happy to see some fireworks at the town square with you, along with many of the other townsfolk. *Special Gift: Music Box- Give it to the girl you love!* -MARRIAGE- If you've been nice enough to a girl to get a Red Heart in her box, then you're ready to get married. If you get the red heart, than the blue feather, which is sort of the engagement ring of Harvest Moon, will appear at Rick's Tool Shop. When you propose, you'll get married the next Sunday. Once you're married, you must do certain things to keep a loving relationship. A no-brainer is to not give the other girls gifts and only dance with your wife at the festivals. Also, try to get home before dark. The best thing you can do is give gifts. If you give gifts daily, your wife may get pregnant. In order to have a child, you have to continue to give her gifts. She'll get cravings soon, like wanting cake, and saying she's read many maternity books. Pregnancy lasts from 2-4 seasons, you'll know she'll give birth when the midwife magically appears at your ranch. The child you give birth to has three "stages": 1. Blanket Stage 2. Crawling Stage 3. Talking Stage 4. Child Stage Each stage lasts a little while (the blanket lasts 1 season). You are suppose to give your baby gifts and interact with it every day. A really good way to please the baby is to just show him/her your dog (when it's in the crawling stage). Try to give it eggs in the blanket stage or something else that's inexpensive. Don't forget to pick it up and carry it around. - - - - - - - - - BERRIES OF THE POWER TREE - - - - - - - - - - Berries of the Power Tree, or Power Berries for short, are tasty fruits found throughout that game that increase your stamina capacity. These are valuable items, so get them whenever you have the chance. 1. In the winter, go on the fishing pond (you can walk on it because of the ice) and pound the boulder with your golden hammer. 2. If you spend enough time tilling your land, you'll dig up one. 3 Buy one at the flower festival from the Wandering Salesman for a steep 1000 gold 4. Throw a vegetable in the pond in the grove and wish for strength 5. In the winter, you may dig up one in the mine 6. By defeating everyone else and becoming the winner of the egg festival, you'll take home one of these as your prize. 7. Throw a fish that you caught into the pond above the fisherman's tent. 8. Go down to the beach and fish off the dock. You may catch a power berry! - - - - - - - - - HOUSE ADDITIONS - - - - - - - - - - If you enjoy the small house that you live in, then there's no need for additions. However, who could resist having a hot bath in their home or a freezer for storing food? For those with the resources, making a bigger and better house is a big part of the game. 1. Kitchen: Cost- 5000 gold Lumber- 450 pieces The kitchen is the only addition that is actually needed to keep track of things, and the only one to have a significant use (besides the Greenhouse). The kitchen's entrance is on the left side of your house. Inside, there are three useful things, besides the decorative sinks, cupboards, and tables. The Freezer allows you to store vegetables and other food for gifts, snacks to recover stamina, or something to bring to the vegetable festival. On the wall are two lists. One keeps track of the recipes you've gotten (see Part 2 Section 12 for details). The other keeps track of the Power Berries you've obtained (see Part 2 Section 10 for details). Of all the additions, the kitchen is the most needed (besides the Greenhouse, of course). 2. Bathroom: Cost- 3000 gold Lumber- 300 pieces The bathroom branches off the kitchen and is the area of relaxing. There are two main things: the bathtub and the toilet. The toilet serves no purpose, except to answer the question "how does he go to the bathroom?" It's merely a gimmick. The bathtub, however, does have significance. Rather than refilling stamina (as the popular belief is), it instead helps to prevent you from getting sick. If you've been working late and your forehead's getting dark, then a dip in the tub should help to cure you. 3. Greenhouse: Cost- 30000 gold Lumber- 580 pieces The most expensive but most useful of all the additions, the greenhouse actually goes into the yard south of your house. The greenhouse serves several purposes. *Allows you to grow crops during the winter. *Allows you to grow strawberries. *Places a Watering Can refilling area at the other end of the farm. *Allows you to grow any crop year round. Pretty nice, huh? Not only do you get the high profit strawberries, you also get those other features. If you wish, you can grow all of your crops inside of your greenhouse, which allows no time being wasted watering, harvesting, or planting. If you don't plant too many crops (under about 16 plots) then you can shift everything inside and save time. The only downside to this is that you can't take your horse inside, and it will be tedious running back and forth between the shipping bin and crops. Definitely the best purchase, but it may be out of reach for those with few resources. If you're going for money, having one at the first winter is essential. The only downside to Greenhouses is that they're unstable and could be blown away by fierce winds... 4. Log Terrace: Cost- 7000 gold Lumber- 350 pieces Outside of your house, above your barn, the Log Terrace can be built. It actually has no purpose other than looks. It's elevated and has a picnic table. You can walk up on it and run around, but other than that there's not much you can do with it. 5. Staircase: Cost- 2000 gold Lumber- 250 pieces The staircase actually kind of makes your house look ugly and you might want to think twice before getting it. If you do decide to, it makes a staircase (duh) in the main section of your house that goes up to the roof. You can walk around on the roof, but that's it. Is it worth it? No, but if you have to have a house with EVERYTHING in it, then go ahead and get it. 6. Baby Bed: Cost- 1000 gold Lumber- 200 pieces The baby bed is exactly what it is. A bed for a baby. If your wife is pregnant, you'll definitely need one. It's needed to have a baby. _______________________________________________________________________ - - - - - - - - - - RECIPES - - - - - - - - - - Recipes are kept track of in your kitchen, and add a sense of collectibility to the game. You can't actually use any of them, but they if you have an incomplete list, you'll feel that you need more. Practically every character can give you one, but you'll have to give them a key ingredient to get it. I think there's 34 or 35 total, but there are 48 spaces. What could this mean? Tomato Rice- Give a tomato to Karen's mom Eggplant with Miso Paste Give an eggplant to the midwife Mushroom Rice- Give a regular mushroom to the carpenter Steamed Clams with Wine- Give wild grapes (Found in Autumn) to Karen's Dad Sesame Dandelion Greens- Give the souvenir shop owner a medicinal plant Bread Pudding- Give an egg or milk to Elli Veryberry Wine- Give the vineyard worker a verryberry fruit or wild grapes Miso Soup- Give an edible herb to the Potion Shop owner Strawberry Dog- Give some strawberries to the little boy with black hair named Stu Corn Fritters- Give corn to Ann's dad Stuffed Omelet- Give an egg to Ann's brother Fried Char- Give a big, blue fish to the fisherman Strawberry Champagne- Give a strawberry to Karen Rolled Cabbage- Give a cabbage to Maria Herb Rice Cake- Give an edible herb to the old woman on Mt. Moon Strawberry Jam- Give a strawberry to Popuri Mashed Potatoes- Give a potato to Ann Spa Poached Egg- Give an egg to the brown haired kid named Kent Cinnamon Milk Tea- Give milk to the baker Walnut Cake- Give a walnut to the old lady in the rocking chair Char Stuffed W/Mushrooms- Give one of the carpenters a mushroom Corn Pasta- Give corn to Popuri's dad cream Of Turnip Stew- Give a turnip to Maria's mother Easy Tomato Soup- Give a tomato to the guy that picks up your shipments Fried Potatoes and Bacon- Give the mayor a potato Garlic Potato Beef- Give a potato to the mailman Grilled Trout W/Cheese Give a fish to one of the carpenters Hot Spicy Wine- Give a fall grape to the bartender Milk Recipe- Give milk to Rick Mushroom Salsa- Give a lot of mushrooms to the elf outside the cave Pickled Turnip and Cabbage- Give a turnip to the old man on Mt. Moon Potato Pancakes- Give a potato to the little girl named May Simple Tomato Soup- Give tomatoes to the priest Twice Cooked Tomatoes and Greens- Give a tomato to Lillia Hunter's Tea- Give an egg to Cliff Cinnamon Milk Tea- Give a milk to the Bakery Owner to get this warming drink recipe for those chilly winter days. _______________________________________________________________________ - - - - - - - - - - - - PHOTO ALBUM - - - - - - - - - - - On your table near your bed sits your dusty photo album. In here are pictures of the main events in your life. It's fun to look at them and collect them, so here's how to get 'em! Picture with Grandpa: This Picture taken with your grandfather and your dog is in here from day one. Not very hard to get, huh? Planting Festival Picture: When you're King, this picture will be taken of you and the mayor before you set off in the balloon. Horse Race Picture: Win the horse race, and the Green Ranch owner will pose for a picture with you. Sea Festival Picture: Win the Sea Festival, and you'll all gather around for a picture. Hot Springs Picture: If you work with the Carpenters on the hot spring, then you'll all take a picture together. Wedding Picture: When you get married, your picture of the special occasion will be put here. Blue Mist Picture: If you plant the Blue Mist seed and take care of it until it blooms, the explorer will take a picture of the flower, you, Popuri, and the Emerald butterfly. Baby Picture: When your baby is born, you'll get a picture to remember its birth. Dog Race Picture: Like the horse race, victory at the dog race will get you a nice picture to add to your album. All Building Extensions Picture: Complete all of the Extensions on your house to get this. Cow Festival Picture: If you win the Cow Festival, the three girls that are from out of town will ask to take a picture of the cow. However, you must keep your cow outside for this to happen. Maria Picture: Get this picture before the Firefly Festival, but only if you're friends with Maria. Elli Picture: If you're friends with Elli, you'll get this during the Fall with the Spring Goddess. Has to do with the Moondrop Potion. Ann Picture: On the 2nd Winter, if Ann is enamored with you, she'll come by your ranch and ask you to come to the mountain to see the very rare Pika Bunny. Karen Picture: If you're friends with Karen, you've gotten the old wine, revived the vineyard tree, and it's Fall, she may call you to watch the fairies dance. (details on this later in the "Other Secrets" section.) Party Picture: If you're friends with everyone, have a kid, and have all of the house extensions, you'll have a party at your farm. ________________________________________________________________________ - - - - - - - - - - - - ENERGY AND STAMINA - - - - - - - - - - - - Once you begin to do intensive chores such as cutting grass, chopping wood, and watering crops, you'll lose stamina quickly. There are four stages of energy: 50%- You'll take out your hankerchief and wipe your forehead. You've used about half your energy. 25%- You'll start to pant and breath harder. You still have a bit of energy left. 10%- After you've depleted almost all of your stamina, you'll fall to the ground, but get back up to do a little more work. 0% to 5%- You'll start to tip back, then you'll fall down. Sometimes this means you have no energy left, and other times it means you only have around 2 or 3 percent. As you all know, Power Berries will increase the maximum percentage of energy you have. One power berry raises it 10%. So, say you've found three power berries. You will then start the day with 130%. Here's a few more tips: *Cake is one of the best refillers of energy. It will refill 25%. *Water will refill 10%. *Many of the items you find in the forest will also restore about 10%. *Level 1 (Normal) items will use up about 1% of your energy with each use. Higher levels will require more. *Losing a lot of Energy late at night or on rainy/snowy days might result in sickness. *Your bathtub/the hot springs do not refill energy, contrary to popular beleif. Instead, they help to prevent you from getting sick. ________________________________________________________________________ - - - - - - - - - - - - OTHER SECRETS - - - - - - - - - - - - Harvest Moon is a game filled with many secrets. You can play for weeks and weeks and still not find some of this stuff. Here are some of the far-out, interesting things that you can do in the game. 1. Music Box The music box is can be found at your very own ranch, and is one of the best gifts that you can give to a girl. The music box is very hard to find, however, so here is a map of your farm to help you: []=Land <=path from tree/doghouse T= Tree D= Dog House D []V [][][][][][][][][][] []V [][][][][][][][][][] []V [][][][][][][][][][] []X < < < < < < < < < < T [][][][][][][][][][][][] [][][][][][][][][][][][] You need the treasure map before you can find this, which is located inside the tree. Once you find this area, which is located exactly between the dog house and tree, dig there with the hoe around 15 times. If you uncover it, take it to Rick to get it fixed. After that, you can give it to a girl (they'll notice it). The music box is found in the Summer. 2. Old Wine and Reviving the Vineyard Trees Karen's grandmother used to make very good wine that made the vineyard very profitable. However, little of that wine is left, and the vineyard is in trouble. If you become good friends with the bartender by giving him Verberries and Wild Grapes, he may give you some of that old wine. After you get this wine, become friends with the elves. Eventually, they will notice the wine and ask you about it. After you do this, put a vegetable in the pond inside the mountain grove, and ask the goddess to revive the tree. If you're good friends with Karen, in the Fall she may ask you to watch the fairies dance (this is her photograph). 3. Marbles Stu, the black-haired, flower-loving son of the Potion Shop owner, will give you these. But, of course, there's a requirement to get them. On your third year or later, plant flowers at your house. The number is around eight (mixture of Pink Cat Mints and Moondrop). I usually plant five Moondrops and three Pink Cat Mints, but other ones will work. You'll know you're doing good if a young couple comes by to look at the flowers. If you plant enough, Stu will come by one day asking for a flower. He doesn't have any money, so he'll give you his marbles instead. After you receive them, take them to the elves. If you're friends with them, they'll give you a Power Berry. 4. Full Moon Berry During the Fall, the poster on the back wall of the Flower Shop has smiley faces between the 10th and 12th. This is actually the dates that the Full Moon Berry is in bloom. To get it, go to the restaurant on the summit one of these days. If you head south from it, you'll see two trees close to each other (on the left side). In between the trees is the Full Moon Berry. It's like every othe rmountain item, but sells for more. ________________________________________________________________________ -------------------------------------------------------------------------- - - - - - PART 3 - - - - - -------------------------------------------------------------------------- - - - - - - - - - - - - - WALKTHROUGH 1: FAME - - - - - - - - - - - - - - I'll be honest. You won't really get famous with this walkthrough, but you'll have a good time while making some friends and a decent amount of cash. If you want solely cash, take a look at the other walkthrough. I'll start with year one and go through all the seasons, and many of the days. Then I'll do the same for the second year. I recommend this walkthrough for a first-time player or someone who wants to have fun, and also for a person who is looking for an answer to something that doesn't pertain to money-making. This walkthrough will be pretty much for the bachelor, because the different tastes of the girls would make it overly complicated. I'm currently thinking about making a third walkthrough, the Marriage Walkthrough, if I get enough support. And hey, I'm always open for suggestions on other unique walkthroughs, such as a combination of fame and fortune or a combination of fortune and marriage, so send in an idea. Now back to the original topic and the first walkthrough! * * * - - YEAR ONE - - SPRING: The first year begins with the fresh, new spring. Everything is green, and rain pours throughout. There are three Events/Festivals, which you might want to mark on your calendar. Here's the virtual calendar: Planting Festival: 8th Spring Horse Race: 17th Flower Festival: 23rd 3rd of Spring: First Day Your first day on the farm! It's strange that the game starts on the third rather than the first or second, but what are you gonna do? After you wake up, see what's on TV. Get used to checking it every morning, as it may help you plan your day. When you first leave your house, the mayor will be waiting outside. If you'd like a tour of the town, accept his offer. You'll get to meet many of the characters and learn about the shops, so I recommend that you do this. The tour won't waste too much time, so after you get back, start to clear out your land. Don't expect to get it all done, just clear out a portion large enough to plant a bag of crops. Till the soil, then go into town and visit Lillia's shop to get some seeds to plant. Everything comes at a price, so you should start making a steady course of income as soon as possible. I suggest that you buy a bag of turnip seeds, because they grow quickly and will give you a decent amount of cash. Go home and plant these. You don't need fences around them, so the time of day should tell you what to do next. If you were super fast and it's 12:00-2:00, than you could make a quick trip up to the forest to grab some Edible herbs and Veryberry fruit near the fisherman's tent. If it's 3:00-5:00, than stay at the farm and clear some more land. Stay up until about 8:00 clearing your land. Get a good nights sleep. 4th of Spring: Get a Foal Money: 0-70g 6:00- Leave your farm early and head down to the Green Ranch. The owner will kindly give you a foal if you're interested. Be sure to talk to it every day to make it happy. 8:00- Go to town and talk to some people. It doesn't matter who in particular, but just let everyone know you're here and begin some friendships. 10:00- Go to the Vineyard, and see Karen and here father getting in a fight. They'll both be angry afterwards, and even a kind word won't change their feelings. 12:00- Go up to the forest and talk to the fisherman. He'll give you the fishing pole and tell you how to use it. Try it out in the river or pond. If you catch a fish, good job. If you do or don't, be sure to grab the Veryberry Fruit and Edible Herbs on your way back to the farm (remember, you can carry multiple items by storing them in your rucksack). A general rule is to head back to farm by 4:00, 3:00 if you're far away. (*Note: I don't think that you have to be home to collect your money. But it's always nice to have some time to do things at home before the day is done.) 4:00- Head back to the farm and put whatever you have in the shipping bin. While waiting for the shipper, water your crops. When you're done, continue to clear your land. Try breaking up stumps first, so you can get valuable wood. 8:00- Go to bed. 5th of Spring: Forage for Food Money: 70+ gold If you didn't notice, yesterday's entry was in the form of a timeline. I'll use a timeline if there is a strict schedule that you must follow. For entries like today's, there is really no time that you must get something done by, just be sure to get it all done. That being said, today you should continue to forage for food, water your plants, and clear your land. Also till a few extra plots so that you can plant when ready. Remember to cut and re-till and square that a weed has grown in. Whenever you make enough cash from the forest plants (medical herbs are worth the most), than head to Lillia's Flower Shop to buy some more seeds. Get some Potatoes, than some Cabbages, than some more turnips. If you have money, you can replant after you pick. Four plots will be good for your first year, and is about how much your cash will allow. Rainy Spring Day: Don't Get Sick I'm just putting this entry in as a general day, but none specifically. Rainy days are both helpful and hurtful. You won't have to water your crops, so if you have vast fields a little rain will be heavenly. However, if you work to hard, you run a greater risk of getting sick. Don't stay up to late either. Your animals will also get sick if you leave them outside in the rain. If you ever do get sick, go to the potion shop owner, and remember to bring an empty bottle. 6th of Spring: Normal Work Day Normal Work Day? This is basically what you would do every day; forage the forest, water crops, clear land, etc. Also, you can use these days to visit a girl if you're planning on marriage. 7th of Spring: 1st Turnip Harvest Congratulations, your first harvest has arrived! Turnips grow rather quickly and should be ready to be picked if you took good care of them (they can be picked when you see their white bottoms above the soil). Your crop should have earned you somewhere from 180-340 gold, so you can go on a small shopping spree! After you buy some seeds to replace the turnips (you might want to replace them with Potatoes or cabbages), if you've saved up 500 gold, I suggest you purchase some grass. It's always good to get your fields started as soon as you can. After you purchase a plot or two of grass, start saving up 1000 gold. Continue with your normal work, but it would also be fun to go to town to talk with people. Not only will this make you a tad closer to being friends with some people (talking does help. Even the meanest person may eventually become your friend through talking and an occasional gift), but you'll also here some interesting conversation regarding the festival. People's dialogues change before festival days, and many of them have interesting things to say. It's not vital for you to go and talk, though, so put your chores before it. 8th of Spring: Planting Festival Your first free day has finally arrived! If you have crops to harvest, don't worry, the shipper will pick them up. As always, water your plants, and if you have a little time, get a few things from the forest. As long as it's daytime, you can go to the festival. I personally prefer to go around 1:00-2:00. At the Planting Festival, the village king (chosen at last year's harvest festival, which you didn't go to) gets to take off in a hot air balloon. The king this year is the potion shop owner, and he takes his son to go with him. Everyone gets a balloon which is filled with seeds. When you're ready, everyone will release them into the sky. This concludes the festival, and you'll go home to rest. 9th of Spring: Continue with Normal Work 10th of Spring: Buy a Brush Money: 1000 gold If you've saved up some of your money, than head into town and to Rick's tool shop to purchase a brush. You'll definitely need the brush later in the game for your cows and sheep, but now it would be good to brush your horse and try to get it full-grown. Spend the rest of the day normally. Also try to get some of your tools up a level. The Hammer will gain levels the quickest, but is the least useful. The main item you want to get powered up is the watering can. 11th of Spring: Chop Some Wood Today you should spend less time foraging for food and more time chopping wood. This will help power up your axe, and will also give you wood needed for fences and additions to your house. A good place to chop wood is up the mountain a little ways, near the broken bridge (I'll refer to this place as the Spring Area, as the Spring will eventually be built here). There is an abundance of wood here, so chop and then pick up some plants on your way back down. 12th of Spring: Visit the Bar If you haven't already, this is as good of night as any to visit the bar (unless you have a lot of work to do). After the shipper collects the shipment, head into the village and to the bar. Talk with the people, but only get water (for now). You might want to arrive home a little early so you can water your plants before the shipper comes. 13th-14th of Spring: Continue with Normal Work 15th of Spring: Lillia's Husband Returns One of the reason Lillia loves Spring is that her husband comes back from he travels. You'll get to meet him in the morning, but he won't explain to clearly who he is. He, as I said earlier, is Lillia's husband. He hangs around the flower shop and likes flowers. During the cold Winter and Fall months he travels to the South to find interesting plants. When the weather gets warm where you live, he comes back. After meeting this guy, you can go to the Flower Shop anytime you want to talk to him. 16th of Spring: Enter Horse Race If you've managed to grow your foal into a large horse (chances are you won't have by now), than you can enter into the horse race. Do whatever you feel like, but remember that you only have to participate in 1 of the 3 races. The Green Ranch owner will approach you in the early morning, so there is no way you can miss this. Continue the rest of the day normally. 17th of Spring: Spring Horse Race The Spring Horse Race isn't officially a festival, but as Elli would say, "When I was young, I assumed it was a festival." It's a lot like festivals, with snacks, drinks, and three horse races! You can buy a bunch of treats such as Candy, Cookies, and Iced Tea. To bet on the race, which makes it more fun, go to the Mayor's Wife and select the horse you want. Press up or down to bet. The mayor will let you exchange the gifts for prizes, such as a new stable, a stuffed horse, and an energy carrot. The most valuable to get is the new stable, but likewise requires the most medals. Here's some other things you can purchase: Medals: Use- Exchange for Prizes Cost- 50 gold Candy: Found- Buyer's Booth Cost- 120 gold Fry: Found- Buyer's Booth Cost- 200 gold Corn: Found- Buyer's Booth Cost- 250 gold Iced Tea: Found- Baker's Booth Cost- 150 gold Cookie: Found- Baker's Booth Cost- 300 gold Prizes: New Stable- 3000 medals Stuffed Horse- 1000 medals Sustaining Carrot- 500 medals 18th of Spring: Vote for the Flower Princess The Flower Princess, or the Queen, is one of the Five eligible women from the town (in other words, the ones you can marry can become the Flower Princess). It seems like no one else votes, because whoever you vote for will become the Queen. Remember, if you want to dance with a particular girl at the Flower Festival, do not select her to be the queen, because the Queen and King must dance together. You can vote at the Town Square (at the bottom near the lower exit). If you've saved up enough money for a chicken (1500 gold), after you vote, it may be a good idea to start building a pen for it outside. 19th of Spring: Get a Chicken Money- 1500 gold You'll need a steady source of income, and the simplest animal to purchase and raise is the chicken. Head down to the Green Ranch and spend your hard earned cash on the chicken. It would also be wise to purchase some feed, even if you do plan to keep it outside. Be sure to feed it in its respective food bin (check the bin with the A button to make sure which bin it is). Take it outside on nice days, and build a pen for it. It'll be delivered to the farm and you'll get to name it. The name doesn't matter, because you won't be seeing it much. It could be anything from Alfred to Zuzu. If you really can't think of a name, you can ask me (tell me what kind of name you want, like serious, funny, happy, etc.). I would recommend that early in the game you should keep them outside in good weather, to save money. You will also have the time to transport the eggs. 20th of Spring: Fields of Greens For the rest of Spring you should be spending a little bit of your cash on grass. Getting grass up as soon as possible is key, and will help you get more grass. Still save, but every once in a while, say four to five days, purchase some grass. 21st of Spring: Normal Work Day 22nd of Spring: Popuri's Birthday Whether or not you're dating Popuri, it's always nice to give someone a present on your birthday. Popuri especially likes flowers, an giving her some from the mountain will make her very happy. If you are dating her, don't miss this golden opportunity to score big points with her. 23rd of Spring: Flower Festival The flowers are all in bloom across the land, and what better way to celebrate than having the flower festival? Here you can observe the flowers, purchase items from merchants, watch the entourage escort the Flower Princess, and dance with the girl of your choosing. I strongly suggest that you go, because it's quite fun and will raise a girl's interest in you. Here's some things you can buy: Bottle: Found- Rick's Booth Price- 200 gold Pink Cat Mint Seeds: Found- Lillia's Booth Price- 300 gold Power Nut: Found- Wanderer Price- 1000 gold the bottle can hold medicine and other liquids in it, so if you have the money it would be a good idea to get it. Like all festivals, you'll go home when you're done. Also, today is the last day that you can plant Cabbages and harvest them before the season ends. 24th of Spring: Last Day to Plant Potatoes Don't buy any more Potato seeds after this day, and if you have a few extra bags either save them for the next year or plant them now. Like all crops, when a season is over, the crops found in that season will die. Also, remember to take trips down to the Green Ranch frequently if you keep your chicken indoors. 25th of Spring: Clear Land Your entire land should be cleared by now. If it isn't, stay up late to finish clearing it. If you have a large job and need to conserve stamina, throw rocks into the pond instead of smashing them, and throw leaves on the ground instead of cutting them. Having clear land will allow you to think of better planting designs and have more room. Be sure to periodically check your land for re-growing weeds, though, especially after rain. 26th of Spring: Last Day to Plant Turnips Spring is finally drawing to a close, and this is the last possible time to plant turnips until next year. I highly recommend staying up late tilling and planting and watering over waiting to plant next year, because you'll need as much cash as you can possibly get. 27th of Spring: Raise Another Chicken This is a good time to get a second chicken. Instead of purchasing one, It's much cheaper to raise your own. Put an egg in the incubator and watch it until it hatches. Take the chick outside. You'll have to buy more feed if you keep them inside, but remember that you'll be getting a profit of 40 gold still. If you're keeping them outside, possibly expand the pen before you raise any. 28th of Spring-29th of Spring: Normal Work Days 30th of Spring: Last Day of Spring Spring is coming to a close, and grab as many items from the forest as you can. At the end of the day, If you've made a good amount of money (over, say, 3000 gold), than head into town and congratulate yourself for making it through the first season with a drink at the bar. Don't get beer, as it's too expensive, but milk wouldn't seem right for the occasion. Get either Wine or Liquor. If you're low on cash (Under 1000g) or haven't made a good amount yet (only go if you have at least 2000g), there's always next year. SUMMER: The tranquil country paths are now all sitting under the hot summer sun. The sun shouldn't effect your work, so there's reason not to be making money. In fact, Summer is the most profitable season. There's also a few interesting festivals, many of which are held at the warm beach. Fireworks Celebration: 1st Vegetable Festival: 9th Firefly Festival: 17th Sea Festival: 24th 1st of Summer: Fireworks Festival The hot days of Summer last no longer than the beautiful days of Spring, so hurry up and get started on the first day. Head to the shop, and with your savings from last month, buy at least two bags of tomatoes and three bags of corn (even though today is the Fireworks Celebration, it's not officially a festival so the shops are still open). Head back to the farm and plant your crops (you can use the same plots as you did in Spring). Water, cut grass, and do all that good stuff, then head to the forest and grab as much stuff as you can (Walnuts in particular) before the shipper returns. After he comes, you can head to one of five places, depending on which girl you want to see. These spots are where you can observe the fireworks. -Town Square: Maria- This is where Maria hangs out and also a large portion of the town. I recommend going here if you don't like any particular girl. -Beach: Karen- If you don't like crowds, the deserted beach is a good place to go. Karen is happy not to be alone. After watching the fireworks explode over the water, you'll set off your own. -Green Ranch: Ann -Mountain: Popuri -Bakery: Elli- You will be served snacks as you watch the fireworks from the garden. Talk to the girls early to find out where they're going to go. The fireworks will go off after you talk to the girl, and then you can go home. Summer has arrived! Summer Typhoon: Check the News and Get Animals Inside! During the Summer, it is most likely that a typhoon will hit the area (if not multiple times). The typhoon effects are harmful, but not devastating. Plots of crops usually lose one square of plants, and grass goes back to the first stage of growth. Fences are also torn apart by the high winds. But absolutely DO NOT leave animals outside. During the typhoon you won't be able to leave your house. Yup, that means you won't be able to feed your animals (which is kinda cheap), and they'll get angry. The only thing you can do against a typhoon is to prepare for it, so watch the news every day to find the weather! 2nd of Summer: Save for a Sheep A sheep will be a good source of income, and you should start saving for one now if you haven't already. Remember, to save for a sheep you not only need money, but fodder as well. Plant a few more grass plots for your animals. 3rd-8th of Summer: Normal Work Days 9th of Summer: Vegetable Festival It would make more sense if the vegetable festival took place when the vegetables were ready to be picked. Even if you planted tomatoes your first day, they still won't be ready for harvest. This will force you to go to the festival empty-handed, but don't worry, you can still have fun. Enjoy some conversations and listen to who had the best vegetable. 10th of Summer: First Tomatoe Harvest Your Tomatoes should be ripe and ready to pick now, getting you a nice amount of cash. With the money, buy some grass, more tomatoes (if needed), or possibly the sheep you've been saving up for. 11th of Summer: Raise a Third Chicken A third chicken will add to your revenue, so now is a good time to get one. Remember, a young chick doesn't need to be fed or taken care of; you can leave him outside in the rain if you want! Chickens will get you money, and their feed is a mere 10g, so the more the merrier! 12th of Summer: Get a Sheep You should definitely have a sheep by now, and should be taking good care of it (brush and talk to it every day). If you don't have the cash to get one, I suggest spending a little more time in the mountains getting things to sell rather than talking to people in the town. Fun is fun, but you need to start getting a steady source of income. 13th of Summer: Tomatoe Re-Harvest Wow! A whole new set of tomatoes are ready to be harvested, and you'll get some cash every three days! Pretty nice. Now you should be spending your money on grass, and save up money for a cow. 14th of Summer: First Corn Harvest The corn you planted on your first day is ready to be picked, and at 120 gold per ear, it's going to be a good day. You should have quite a bit of cash from your summer crops by now. Also, don't forget that today is Ann's birthday. Bring her something nice, like a tomatoe from your field. 15th-16th of Summer: Normal Work Days 17th of Summer: Firefly Festival The Firefly Festival takes place down at the beach, at 7:00. The townsfolk reminisce on their ancestors. This may offer hints of their pasts, so it might be interesting to talk to some. The mayor will give you a lantern at the end, which is lit with the brilliant moonlight stone. The villagers will then send the lanterns off into the ocean, making a pink glow to see their ancestors off. This is also the last day to plant corn and harvest it before the season is over. 18th of Summer: Corn Re-Harvest Your corn will once again be ready for pickin', and if you have a little extra share it with one of the townspeople. 19th of Summer: Get a Cow Because of your many harvests and re-harvests, you should be swimming in a cash. Well, maybe not, but you should have the 6000 gold needed to buy a cow. Head down to the Green Ranch and purchase one of the little calves. But be sure you have enough feed, or you may have to sell it back before winter. 20th of Summer: Normal Work Day 21st of Summer: Last Day for Tomatoes What's more to say? Planting tomatoes after today will be a waste of money. This is the last time you can plant them and harvest them in time for Fall. 22nd-23rd of Summer: Normal Work Days 24th of Summer: Sea Festival The Sea Festival, or swimming race, is held down at the beach. It's a really fun event, similar to the horse race, but instead you race. It's not incredibly hard to win, and this year's prize is the Invincible Katori!!! What does it do? Absolutely nothing! It's a little pig ornament that goes in your house. There are rumors saying that it protects your greenhouse from typhoons, but I'm not sure. Anyway, the swimming race is really fun, and definitely worth entering. 25th-28th of Summer: Normal Work Days 29th of Summer: Buy the Shears Your sheep will probably be mature (or near maturity) by now, and any money you have left over from your cow purchase should go toward the shears. Trimming your sheep will get you a lot of money. This is what you've feeding and brushing it for, so be sure to get money in return. 30th of Summer: Last Day of Summer Summer's ending, and it's just going to get colder from now on. Everything will soon be turning color and winter will be just around the conrer. Today is also the last day to plant grass this year. I you don't have a lot of grass, I strongly suggest buying some more. Even if you think you have enough, more never hurts, especially come the end of winter when you can't feed your animals. FALL: The trees lose there brightly colored leaves, and many of the animals dissapear from the forest. The bridge to the mountaintop is still broken, so the summit is out of reach... but for how long? There are many fruits to be found in the forest, as well as some eggplants that can stand the harsher weather. The townspeople also host some athletic festivals. 4th of Fall: Cow Festival 12th of Fall: Harvest Festival 20th of Fall: Egg Hunt Festival 28th of Fall: Local Horse Race 1st of Fall: First Day of Fall The golden leaves of Fall have come, and now is the time to prepare for winter. Get some money from the forest, as there are Wild Grapes and Mushrooms to be found. You'll need all the money you can get, so also head to the flower shop and buy 4-10 packages of Eggplants. They won't get you a whole lot of money, but enough to be able to buy more things. If you're dating Elli, be sure to remember that today is her birthday. She likes eggs, so bring her one from your chicken coop. 2nd of Fall: Watch for Rain! Like the Spring, Fall has a good amount of rain. You'll need to repair your fences (you cans still take animals outside in the Fall), so go up to the forest today and chop a lot of wood. While you're up there, grab some mushrooms, herbs, and Wild Grapes. Even Poison Mushrooms can be sold! The potion shop owner likes to receive poisonous mushrooms, but everyone else hates them. 3rd of Fall: Normal Work Day 4th of Fall: Cow Festival This festival takes place early in the season. It's a very good festival, because you can see the local farms' cows and drink there milk. Unfortunately, you don't have a cow yet, so you can't enter. The Green Ranch cow is likely to win. 5th of Fall-7th of Fall: Normal Work Days 8th of Fall: First Eggplant Harvest Your eggplants should be ready for harvest. The profits should go towards a cow, which will make you some money during your first winter. Without a steady source of income during the winter, you may not be ready for next spring! More of this Walkthrough coming soon! * * * - - - - - - - - - - - - WALKTHROUGH 2: FORTUNE - - - - - - - - - - - - - - Who wants to be a Millionaire? Sure, having a fun game is nice, but have you ever dreamed of being rich? Having as much money as you could at the end of your game? Become a Millionaire? Don't lie, we all know you want to. If you want to squeeze every last gold piece that you could possibly get, than look no further, this Walkthrough is for you. Forget about that "social status" stuff, cause there's money to be made!!! * * * - - YEAR 1 - - SPRING: Fresh Dew, Chirping birds, and the sound of a maniac sprinting down the road so he can collect some herbs and add to his money. As a basic rule, if you want to get as much money as possible, you'll have to skip festivals. I fact, you'll eventually come to curse them as shops are closed on those days. Spring is a great season to get started, but getting started is the hardest part, especially when you're trying to conserve money. 3rd of Spring: Getting Started When you get up, don't forget to check the TV. Get in a habit of doing this, because remember that time stops while you're inside. Don't bother with doing anything for your dog, he's worthless (yeah it's cruel, but spending time trying to find him is bad). You might want to take him inside and leave him there forever. Decline the Mayor's offer of the town tour and get to work clearing your fields. Once you have a 4x4 space clear, go to town and buy some Potato seeds. Sorry for you cabbage planters but I made a mistake in my calculations and you will actually only get three cabbage harvests as opposed to the potatoes four. Get your single plot of potatoes planted and watered (close to the shipping bin, of course), then head for the forest and get as much as possible. If you have time, go to the cave before anywhere else because the items there will get you a total of 170 gold, much higher than 40-70 gold you can get in other areas. Don't waste any time with flowers. Spend the rest of the night clearing land, but it is imperative that you do not get sick, so go to bed at a decent time. 4th of Spring: Get a Foal It's more important to get money every day, so reserve some time (2-4 hours) at the end of every day early in the game so you can head to the forest and get some money making items. Today, get a foal from the Green Ranch. Here's some rules for taking care of it: *Don't Spend time trying to find it. Whistle for it when you stay outside for a while, and it may eventually come to you. It's not important enough to talk to it that you should waste substantial time looking for it. *Don't Brush it. Talking will take a lot longer, but the brush is a large investment early in the game when you need the money for more important things. If you made 200 gold from the day before (which you should have. Expect to make at least 200g every day from the mountain), head to town to buy some cabbages. Plant 'em and water 'em. Finish up the day by clearing all your stumps, and start working on the rocks. 5th of Spring: Clear the Forest Today, spend a decent amount of time foraging. You'll make 430 gold if you collect every plant in the forest, so do so. Buy two packs of potato seeds. You should start taking more time away from clearing land and put more into collecting selling items from the mountain. 6th of Spring: Field of Potatoes From now on, instead of planting new potato plots, plant cabbages. You'll make more money of it now. Continue to replace your old potato plots with potatoes, though. By the end of the day you should have four potato plots and two cabbage plots. Start clearing a little area off to the side for grass. 7th of Spring: More Cabbages! More! More! Once again, spend all of your earnings from the forest on cabbage seeds. You should still be getting +30 gold a day, and that will eventually accumulate. 8th of Spring: Clearing Land Your land should be free of Rocks by now, and you should only spend a little amount of time at the end of the day clearing from now on. Spend more time in the forest getting money for cabbage seeds! 9th of Spring: First Potato Harvest Your potatoes from day 1 should be ready to pick, and you'll get a nice 520 gold for it. Spend it on grass, so you can start to have some fodder to feed your future cows. Also, quit with buying cabbages, go back to the potatoes again now. Because of your harvesting, you might have to cut down on some other chores, such as clearing land or maybe some of the trip to the forest (but be sure to make enough in your trip to replace the potatoes). 10th of Spring: Some More Taters Ahh, another lovely batch of potatoes is ready to pick, and with its earnings you can buy more potato seeds. 11th of Spring: Double potatoes What's this? Two potato harvests in one day? Excellent... Instead of spending it all, use the forest money for new seeds and use this money to save up for a chicken (you're almost there!). 12th of Spring: Normal Work Day Forage in the forest, buy some new seeds, water your crops, and clear a little land. This describes a normal work day. 13th of Spring: Cabbage Harvest #1 Some fresh little cabbage leaves are sprouting from the damp soil. What a tranquil little journey these cabbages have gone through to become large. It's too bad that you'll have to rip them out of the ground so you can make a little money. But the 610 gold you make will be great towards your chicken purchase. In fact, go down to the Green Ranch today and get a chicken. Also, plant cabbages instead of potatoes from now to the 15th. 14th of Spring: Chicken Farm While more and more plots of crops are sprouting in your fields, you should begin to work on your poultry empire. The first egg that you get should not be sold, but instead put in the incubator to make more chickens. Continue this process until you have a full coop of six chickens. 15th of Spring: 2nd Potato Harvest Your re-planted potato plots should be back with some more fresh potatoes, or as they say in french, "pomme de terre" (that translates directly into "apple of the earth"). Also, go back to planting potatoes once again. 16th of Spring-18th of Spring: Normal Work Day 19th of Spring: Back to Cabbages The tables have turned. From now on, you can only get one harvest from each plot. Therefore, Cabbages (making the most money) are the top choice. Plant them now until the 23rd. 20th of Spring: Cabbage Harvest #2 Your second harvest of Cabbages should be here, and the money should go towards your first cow. 21st of Spring: 3rd Potato Harvest Yum, more tasty vegetables are sprouting from the ground. You'll have lots of cash now, and you should be getting closer to that cow! 23rd of Spring: Last Day to Plant Cabbages!!! After this day absolutely DO NOT PLANT CABBAGES! If you do, they will die when the seasons change. Be sure not to waste valuable money, but be sure to get a lot of cabbage seeds to plant today. 24th of Spring: Last Day to Plant Potatoes!!! Oh no! The choices of crops are diminishing quickly, so if you didn't spend enough on cabbage seeds, get some potatoe seeds. What should you plant after this? Go to the low-profit turnip seeds. They won't make you nearly as much money, but they will be all you can plant and harvest in time for summer. More of the Fortune Walkthrough Coming Soon. ----------------------------------------------------------------------- - - - - - - - - PART 4 - - - - - - - - ----------------------------------------------------------------------- - - - - - - ADDITIONAL TIPS - - - - - - If you want a few additional tips that I won't include in the walkthroughs or other sections. Some of them are basic tips and others are interesting things you might want to know about. It's not a whole lot, but it'll do (some of these are also found in the instruction manual). 1. Be sure to prevent sickness. If you get sick, you have to stay in bed all day. Not only does this waste a productive day, your crops will go unwatered and your animals will go unfed. This could cost you serious money for medicine, so once you notice symptoms (a dark forehead and you rubbing it when you're mildly sick, and a dark forehead and you collapsing when you're very close to sickness) get some medicine and some good sleep. Also, a dip in your tub or the hot springs should help to cure you. 2. Fences aren't needed to protect your crops but rather animals (particularly chickens) that stay outside. Don't waste valuable lumber on surrounding crops unless you want your fields to look better. 3. Your Dog should stay outside on nice, sunny days (even in the winter it's OK), but never leave him outside on rainy or snowy days. These will make him angry. However, your dog doesn't really serve any purpose, so unless you want him to be a better racer (and you're evil and cold-hearted) you can leave him outside all the time. 4. Your horse is fine outside and will always be happy. Like your dog, he doesn't require food, just love. Even during a disastrous typhoon he won't get hurt. 5. Store Items in your rucksack. If you go to the mountain, Hit top C and put the item away. You can carry up to nine items (including one in your hands), whether its tomatoes, eggplants, milk, tropical fruits, or minerals. Also note that you can store wood in your backpack, which is quite handy if you're building a fence. 6. Plant your crops near the shipping bin early in the game. This will allow you to transport them quicker. Later, after your horse gets saddlebags, you can put them in here. 7. Don't throw away food! This is about as annoying as you can imagine. If it's happened to you, do you remember when you threw your pricey corn on the ground and lost 120 gold? Characters who you give items to and your horse move around, so be careful when throwing. If you want to be sure you don't miss, use the shipping bin instead of saddlebags. 8. This one's pretty well known, but first time Harvest Moon players may not know this. Time stops while you're indoors (excluding the cave). So you can take all the time brushing cows, buying seeds, or purchasing items that you need. -Other Tips- *You can fish at the beach in the winter, so you can catch the Power Nut year round. *During the Summer, there may be some fierce typhoons. So fierce, in fact, that they'll blow away your prize investment... THE GREENHOUSE!!! To prevent this, you can copy your file and reset if there's a typhoon coming, but I find it easier to just take it and have enough wood and money to build a new one. *If you become friends with the sprites (the one in the cave and the ones in the back of the cave through the hole), they may feed your animals during a typhoon. Very nice. *Become friends with lots of people, because the amount of friends you make in the game will come to your house at the end of the game. *You can win a year's supply of lumber/fodder by winning the Sea/Egg festivals multiple times. *At the races, place 99 medals on one animal, then start the day over if you lose. You can win a lot of medals this way. * * * - - - - - - - - Frequently Asked Questions - - - - - - - - Here's some more juicy FAQ's sent in by the readers. If you have a question, you might not be alone! Look here. Q: How do I Get a Raffle Ticket and Use it? A: First of all, you'll have to get enough stickers. For every packet of flowers you buy, be it Pink Cat Mint, Blue Mist, or whatever, you'll get one sticker on your flower card. If you buy a cake at the bakery, you'll get one point on your cake card. At the end of the year, between the 25th and 29th of Winter, the raffle drawing takes place. If you have 10 stickers or more on one of your cards, you'll be able to go the shop in which you have the points and draw. Note that the shops are not in this together, as flower stickers can not be used in the bakery drawing, and vice versa. Stand BEHIND the counter, not next to the owner, and the owner of the shop will enter you into the drawing. Depending on your placement, 1st, 2nd, 3rd, or 4th, you'll get a prize. You can repeat for every ten stickers you have. These prizes are generally decorative objects, but some have other uses. If you don't quite have enough stickers for the bakery drawing, you can always buy some cakes to get stickers. Q: After Karen leaves, does she ever come back? A: Nope, I don't think Karen returns. But hey, who knows, she might return on your 158th year. Q: What do I do with the Music Box? A: Give it to a girl that you like. It'll really boost the amount she likes you! See the secrets section to find out how to get it. Q: In HM64, does the game end or can you continue on? A: Unlike the its SNES predecessor, HM64 allows you to continue on after your two years are up. Why? Many players of the original complained to Natsume about not being able to continue. It seems that Natsume heard them and put the feature into the next game. If you did continue, the reason would be purely for fun. After your two years are up you get rated, so further play would be for enjoyment. * * * - - - - - - - - - - - RUMORS - - - - - - - - - - - This game comes with a lot of secrets. With secrets, however, you get tons of rumors. Are they true? Most likely not, but maybe... Fix Channel 4: Rumors about getting this "entertainment" channel to work are everywhere. Supposedly, the elves will come and fix it for you sometime. 2nd Photo Album: If you get this before Elli's grandmother dies, you can start collecting even more pictures. Jumper: A black fish that you can catch in the river later around the fifth year. More Rumors Soon!!! * * * - - - - - - - - GAMESHARK CODES - - - - - - - - While I usually despise cheating and using codes, I understand that when you're a veteran and have beaten the game 50 times that you might want some annoying things out of the way. That's why I decided to put some codes up. If this is your first time playing Harvest Moon, stay away from these! It'll ruin the experience. Infinite Money- 811FD60E FFFF * * * - - - - - - - - CLOSING/THANKS/CREDITS - - - - - - - - CONTACT INFO: Have some questions about the game? Comments about my FAQ? Something I left out? Info that I got wrong? If there's something you need to know or say about my FAQ, be sure to: E-mail me Questions or Comments- croco64@yahoo.com Croco Chat- Croco Chat takes place at the Harvest Moon 64 Message Boards at random times, usually sometime during the weekend. Question to Ponder: OK, I've been getting some support for a Marriage Walkthrough. How do feel about it? Want one or want me to spend my time on something else? If you want a Marriage Walkthrough, please specify if you want a general one or one for a specific girl. * * * - CREDITS - Thanks to these hard-working people for assisting me in the making of this FAQ! Cat: For help with the girls and marriage Fox: For the recipes and photo album Mrs. Gina Foster: For some tips Gumbyte: For some Power Berry locations Jeremy: Helped with Gameshark codes and some secrets Tomintul: The first person to find an error. * * * Special Thanks to: *Nintendo Power- I got lots of info from your reviews and previews. *Natsume- For their game (and the educational channel which I also got some info from!) *The Instruction Booklet-Another helpful resource other than my brain that aided me in this FAQ * * * COMING SOON: *Possesions *More on Fortune Walkthrough *More on Fame Walkthrough *Marriage Walkthrough??? * * * -CLOSING STATEMENT- Well, the walkthrough isn't done yet, but neither is the game! Keep playing Harvest Moon, and I'll keep writing this FAQ. Remember, the game isn't over until you've learned how to make "Steamed Clams with Wine"!!! Where did they ever come up with this stuff?